AI Game Programming Wisdom 2 (Hardcover)
暫譯: AI 遊戲程式設計智慧 2 (精裝版)
Steve Rabin
- 出版商: Charles River Media
- 出版日期: 2003-12-09
- 售價: $1,840
- 語言: 英文
- 頁數: 732
- 裝訂: Hardcover
- ISBN: 1584502894
- ISBN-13: 9781584502890
-
相關分類:
人工智慧
無法訂購
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商品描述
AI Game Programming Wisdom 2, the second volume in this cutting-edge series, is packed with all new tricks, techniques, algorithms, architectures, and philosophies all written by industry experts! The wealth of knowledge and expertise in this volume is sure to surpass your expectations. As with the first volume, this book is designed to provide practical advice for building state-of-the-art game AI for commercial games; however, it also strives to help you look forward to leading-edge techniques that will be critical in future explorations.
AI Game Programming Wisdom 2 provides advances, discoveries, and triumphs that will influence and drive game AI for the next decade. The breadth of experience and diverse backgrounds of the authors make this a truly global, cross-sectional resource for game AI. The book is divided into twelve comprehensive sections, including an all new speech recognition and dialogue section. There is also coverage of a wider variety of game genres and a cumulative index is included for easy cross referencing between volumes.
This new volume alone is an indispensable tool, but together with volume 1, these books form a remarkable collection that no game AI programmer should be without!
SECTIONS
- General Wisdom
- Pathfinding and Movement
- Group Movement, Tactics, and Planning
- AI Animation Control
- State Machines
- Architecture
- FPS, RTS, and Strategy AI
- Racing and Sports AI
- Scripting
- Learning
- Genetic Algorithms and Neural Networks
- Speech Recognition and Dialogue
On the CD-ROM (WINDOWS)
Includes source code and demos to augment the articles, as well as tutorials, Web resources, complementary articles, and color images.
商品描述(中文翻譯)
《AI Game Programming Wisdom 2》是這個前沿系列的第二卷,包含了全新的技巧、技術、算法、架構和理念,均由業界專家撰寫!這一卷的知識和專業技術定能超出您的預期。與第一卷一樣,本書旨在提供實用建議,以構建商業遊戲的尖端遊戲 AI;然而,它也努力幫助您展望未來探索中至關重要的前沿技術。
《AI Game Programming Wisdom 2》提供了將影響並推動未來十年遊戲 AI 的進展、發現和成就。作者的豐富經驗和多元背景使本書成為一個真正全球性的、跨領域的遊戲 AI 資源。本書分為十二個全面的部分,包括全新的語音識別和對話部分。還涵蓋了更廣泛的遊戲類型,並附有累積索引,方便在各卷之間進行交叉參考。
這一新卷本身就是一個不可或缺的工具,但與《第一卷》結合起來,這些書籍形成了一個卓越的收藏,任何遊戲 AI 程式設計師都不應該錯過!
章節
- 一般智慧
- 尋路與移動
- 群體移動、戰術與規劃
- AI 動畫控制
- 狀態機
- 架構
- 第一人稱射擊 (FPS)、即時戰略 (RTS) 和策略 AI
- 賽車與體育 AI
- 腳本編寫
- 學習
- 遺傳算法與神經網絡
- 語音識別與對話
在 CD-ROM 上 (WINDOWS)
包括源代碼和演示以增強文章內容,以及教程、網絡資源、補充文章和彩色圖片。