Game Engine Gems 2 (Hardcover)
暫譯: 遊戲引擎寶石 2 (精裝版)
Eric Lengyel
- 出版商: A K Peters
- 出版日期: 2011-02-14
- 售價: $3,500
- 貴賓價: 9.5 折 $3,325
- 語言: 英文
- 頁數: 532
- 裝訂: Hardcover
- ISBN: 1568814372
- ISBN-13: 9781568814377
-
相關分類:
遊戲設計 Game-design
立即出貨
買這商品的人也買了...
-
$3,360$3,192 -
$2,180$2,071 -
$990$891 -
$1,500$1,470 -
$620$490 -
$1,386Game Engine Gems, Volume One (Hardcover)
-
$2,185Game Programming Gems 8 (Hardcover)
-
$650$618 -
$620$490 -
$850$672 -
$1,830$1,739 -
$690$545 -
$950$751 -
$450$351 -
$490$417 -
$260$205 -
$650$514 -
$520$411 -
$490$323 -
$480$379 -
$850$672 -
$350$298 -
$599$569 -
$490$417 -
$1,260$1,197
相關主題
商品描述
This book, the second volume in the popular Game Engine Gems series, contains short articles that focus on a particular technique, describe a clever trick, or offer practical advice within the subject of game engine development. The 31 chapters cover three broad categories--graphics and rendering, game engine design, and systems programming. Professional game developers, students of game development and computer science, and anyone interested in learning how the pros tackle specific problems that arise during game engine development will find useful gems in this collection.
Supplementary materials, including demos, source code, examples, specifications, and more can be found at gameenginegems.net.
Supplementary materials, including demos, source code, examples, specifications, and more can be found at gameenginegems.net.
商品描述(中文翻譯)
本書是廣受歡迎的《Game Engine Gems》系列的第二卷,包含了專注於特定技術、描述巧妙技巧或提供實用建議的短文,內容圍繞遊戲引擎開發。31 章涵蓋了三個廣泛的類別——圖形與渲染、遊戲引擎設計以及系統程式設計。專業遊戲開發者、遊戲開發與計算機科學的學生,以及任何對學習專業人士在遊戲引擎開發過程中如何解決特定問題感興趣的人,都能在這本書中找到有用的寶藏。
補充材料,包括示範、源代碼、範例、規範等,均可在 gameenginegems.net 找到。