Ray Tracing from the Ground Up (Hardcover)
暫譯: 從零開始的光線追蹤 (精裝版)

Kevin Suffern

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商品描述

With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts and processes are explained in detail with the aid of hundreds of diagrams, ray-traced images, and sample code. It is suitable for undergraduate and graduate computer graphics courses and for individual programmers who would like to learn ray tracing.

商品描述(中文翻譯)

隨著計算速度的提升以及所達成的光學效果的高品質,光線追蹤(ray tracing)正逐漸成為互動式和動畫渲染的熱門選擇。本書將帶領讀者從零開始使用 C++ 建立一個現代的光線追蹤器。所有概念和過程都詳細解釋,並輔以數百幅圖表、光線追蹤的影像和範例程式碼。適合用於本科生和研究生的電腦圖形課程,以及希望學習光線追蹤的個別程式設計師。