Design Methods for Reactive Systems: Yourdon, Statemate, and the UML
暫譯: 反應式系統設計方法:Yourdon、Statemate 與 UML
R. J. Wieringa
- 出版商: Morgan Kaufmann
- 出版日期: 2002-12-27
- 售價: $1,026
- 語言: 英文
- 頁數: 500
- 裝訂: Hardcover
- ISBN: 1558607552
- ISBN-13: 9781558607552
-
相關分類:
UML
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商品描述
Design Methods for Reactive Systems
describes methods and techniques for the design of software
systems--particularly reactive software systems that engage in stimulus-response
behavior. Such systems, which include information systems, workflow management
systems, systems for e-commerce, production control systems, and embedded
software, increasingly embody design aspects previously considered alone--such
as complex information processing, non-trivial behavior, and communication
between different components--aspects traditionally treated separately by
classic software design methodologies. But, as this book illustrates, the
software designer is better served by the ability to intelligently pick and
choose from among a variety of techniques according to the particular demands
and properties of the system under development.
Design
Methods for Reactive Systems helps the software designer meet today's
increasingly complex challenges by bringing together specification techniques
and guidelines proven useful in the design of a wide range of software systems,
allowing the designer to evaluate and adapt different techniques for different
projects. Written in an exceptionally clear and insightful style, Design Methods
for Reactive Systems is a book that students, engineers, teachers, and
researchers will undoubtedly find of great value.
Foreword. Preface. PART I Reactive System Design: Reactive Systems; The Environment; Stimulus-Response Behavior; Software Specifications. PART II Function Notations: Mission Statement; Function Refinement Tree; Service Description. PART III Entity Notations: Entity-Relationship Diagrams; ERD Modeling Guidelines; The Dictionary. PART IV Behavior Notations State Transition Lists and Tables; State Transition Diagrams; Behavioral Semantics; Behavior Modeling and Design Guidelines. PART V Communication Notations: Data Flow Diagrams; Communication Diagrams; Communication Semantics; Context Modeling Guidelines; Requirements-Level Decomposition Guidelines. PART VI Software Specification Methods: Postmodern Structured Analysis (PSA); Statemate; The Unified Modeling Language (UML); Not Yet Another Method (NYAM). Appendices: Training Information System; An Electronic Ticket System; A Heating Control System; An Elevator Control System; Answers to Selected Exercises; Glossary; Bibliographic Remarks; Bibliography; Index. Online Materials (www.mkp.com/dmrs/): (continued) Answers to Selected Exercises (pass protected); A Controller for a Compact Dynamic Bus Station; A Cruise Control System; A Logistics Information System; Slides for Teachers; Handout of the Slides; Notes for Teachers.
商品描述(中文翻譯)
《反應式系統設計方法》描述了軟體系統的設計方法和技術,特別是參與刺激-反應行為的反應式軟體系統。這些系統包括資訊系統、工作流程管理系統、電子商務系統、生產控制系統以及嵌入式軟體,越來越多地體現了以前被單獨考慮的設計方面,例如複雜的資訊處理、非平凡的行為以及不同組件之間的通信,這些方面傳統上是由經典軟體設計方法論分開處理的。然而,正如本書所示,軟體設計師更能夠根據正在開發系統的特定需求和特性,智能地從各種技術中挑選和選擇。
《反應式系統設計方法》幫助軟體設計師應對當今日益複雜的挑戰,通過整合在設計各種軟體系統中被證明有用的規範技術和指導方針,使設計師能夠評估和調整不同項目的不同技術。本書以極其清晰和深刻的風格撰寫,無疑會對學生、工程師、教師和研究人員帶來極大的價值。
目錄
前言。序言。第一部分 反應式系統設計:反應式系統;環境;刺激-反應行為;軟體規範。第二部分 功能符號:任務聲明;功能細化樹;服務描述。第三部分 實體符號:實體-關係圖;ERD建模指導方針;字典。第四部分 行為符號:狀態轉換列表和表格;狀態轉換圖;行為語義;行為建模和設計指導方針。第五部分 通信符號:資料流圖;通信圖;通信語義;上下文建模指導方針;需求層級分解指導方針。第六部分 軟體規範方法:後現代結構分析(PSA);Statemate;統一建模語言(UML);不再是另一種方法(NYAM)。附錄:訓練資訊系統;電子票務系統;加熱控制系統;電梯控制系統;選定練習的答案;術語表;書目說明;參考文獻;索引。線上材料(www.mkp.com/dmrs/):(續)選定練習的答案(密碼保護);一個緊湊型動態巴士站的控制器;一個巡航控制系統;一個物流資訊系統;教師用幻燈片;幻燈片的講義;教師備註。