Programming for Mixed Reality with Windows 10, Unity, Vuforia, and UrhoSharp (Developer Reference)
Dawid Borycki
- 出版商: MicroSoft
- 出版日期: 2018-09-14
- 定價: $1,750
- 售價: 9.0 折 $1,575
- 語言: 英文
- 頁數: 464
- 裝訂: Paperback
- ISBN: 1509306870
- ISBN-13: 9781509306879
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相關分類:
遊戲引擎 Game-engine
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商品描述
Develop AI-powered apps and games for HoloLens and mixed reality headsets
This is a complete guide to programming AI-powered mixed reality apps with the Windows Mixed Reality platform. Step by step, Dawid Borycki guides you through every type of mixed reality development, from simple 2D to cutting-edge apps for Microsoft HoloLens and immersive headsets. First, you’ll learn to write UWP 2D apps that adapt for any Windows 10 device, transfer camera images to machine learning services, and use mobile sensor readings to control headset content. Then, building on these skills, you’ll master every facet of building cross-platform 3D apps that link augmented reality content to real objects.
Advanced Microsoft technology expert Dawid Borycki shows how to:
- Set up a mixed reality development environment with all the tools you’ll need, including HoloLens and Mixed Reality simulators
- Write Universal Windows 2D apps for all Windows 10 devices, and adjust their views and capabilities to specific hardware
- Render media streams, acquire video from world-facing cameras, and detect human faces in those images
- Generate descriptions of what the user sees, and present them via text or speech
- Build AI-powered voice-controlled apps with Microsoft Cognitive Services (MCS)
- Master core concepts and techniques for building 3D mixed reality apps with Unity
- Format 3D objects with materials to create holograms
- Add interactions to holograms based on user input
- Integrate HoloLens capabilities, including air gestures, spatial sound, and mapping
商品描述(中文翻譯)
開發 HoloLens 和混合現實頭戴設備的 AI 強化應用程式和遊戲
這是一本完整的指南,教你如何使用 Windows Mixed Reality 平台來編寫 AI 強化的混合現實應用程式。Dawid Borycki 逐步引導你進入各種混合現實開發,從簡單的 2D 到針對 Microsoft HoloLens 和沉浸式頭戴設備的尖端應用程式。首先,你將學習編寫適用於任何 Windows 10 設備的 UWP 2D 應用程式,將相機影像傳輸到機器學習服務,並使用移動感應器讀數來控制頭戴設備內容。然後,基於這些技能,你將掌握建立跨平台 3D 應用程式的各個方面,將擴增實境內容與真實物體連接起來。
高級 Microsoft 技術專家 Dawid Borycki 展示了如何:
- 設置混合現實開發環境,包括 HoloLens 和混合現實模擬器
- 編寫適用於所有 Windows 10 設備的通用 Windows 2D 應用程式,並根據特定硬體調整其視圖和功能
- 渲染媒體串流,從世界朝向相機獲取視頻,並在這些影像中檢測人臉
- 生成使用者所見的描述,並通過文字或語音呈現
- 使用 Microsoft Cognitive Services (MCS) 建立 AI 強化的語音控制應用程式
- 掌握 Unity 建立 3D 混合現實應用程式的核心概念和技術
- 使用材料格式化 3D 物體以創建全息影像
- 根據使用者輸入為全息影像添加互動
- 整合 HoloLens 功能,包括空中手勢、空間音效和地圖