2D to VR with Unity5 and Google Cardboard
暫譯: 使用 Unity5 和 Google Cardboard 將 2D 轉換為 VR

Roberto Dillon

  • 出版商: A K Peters
  • 出版日期: 2017-03-06
  • 定價: $2,300
  • 售價: 5.0$1,150
  • 語言: 英文
  • 頁數: 266
  • 裝訂: Paperback
  • ISBN: 1498781527
  • ISBN-13: 9781498781527
  • 相關分類: 遊戲引擎 Game-engineVR/AR
  • 立即出貨 (庫存 < 3)

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商品描述

The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent Unity developers able to learn at their own pace. The book starts by introducing Unity and proceeds in building a basic understanding of its main components by developing a first, simple 2D game before proceeding in developing a full casual game to development of a simple but immersive 3D game concept to be tested first on PC before exploring how to port it for mobile VR.using Google Cardboard.

商品描述(中文翻譯)

本書提供了最新版本的 Unity 及其工作流程的最新介紹,通過引導讀者探索各種原型,涵蓋從 2D 到 3D 的遊戲概念,適用於 PC 和移動設備,讓讀者熟悉幾個重要概念,並使他們能夠成為能夠按照自己的步調學習的合格 Unity 開發者。本書首先介紹 Unity,然後通過開發第一個簡單的 2D 遊戲來建立對其主要組件的基本理解,接著發展一個完整的休閒遊戲,最後開發一個簡單但沉浸式的 3D 遊戲概念,首先在 PC 上進行測試,然後探索如何將其移植到移動 VR,使用 Google Cardboard。