Blender for Visual Effects (Paperback)
暫譯: Blender 在視覺特效中的應用 (平裝本)

Sam Vila

  • 出版商: A K Peters
  • 出版日期: 2015-05-26
  • 售價: $2,100
  • 貴賓價: 9.5$1,995
  • 語言: 英文
  • 頁數: 164
  • 裝訂: Paperback
  • ISBN: 1498724507
  • ISBN-13: 9781498724500
  • 相關分類: 3D建模 3D-modeling
  • 立即出貨 (庫存 < 3)

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商品描述

Bringing concrete examples from industry to light, this book explains how to use Blender to create visual effects for video/film production. It supplies readers with a practical way to learn how to use Blender’s tools across a wide range of scenarios in video/film production, including setting up cameras on a stage, lighting, and other production processes.

Maintaining a focus on composition, the book not only explains how to use the most common tools, such as tracking, rendering, and compositing, but also explains how to deal with software limitations and sort out problems.

Since the best way to learn something is with a practical example, this book follows one of the author’s own projects, starting with how to prepare the elements that will be needed later on. The example illustrates how to use Blender tools and features for scene tracking, setup, rendering, masking, and other post-production functions―from start to finish in a professional workflow.

The book examines all the compositing nodes that can be used in Blender. It details time-saving tips, features such as the motion tracker, and rendering techniques so readers will have enough information to accomplish the most common tasks encountered in the creation of a professional visual effects composition.

By following the example project presented in the book, you will gain the practical understanding required to use Blender’s tools in the most common scenarios in video/film production. You will also gain industry insights into the limitations of the software and how to sort out the problematic scenarios that may come up through the various stages of your project.

商品描述(中文翻譯)

本書透過業界的具體範例,解釋如何使用 Blender 來創建視頻/電影製作的視覺效果。它為讀者提供了一種實用的方法,學習如何在視頻/電影製作的各種場景中使用 Blender 的工具,包括在舞台上設置攝影機、燈光及其他製作過程。

本書專注於構圖,不僅解釋如何使用最常見的工具,如追蹤、渲染和合成,還說明如何處理軟體的限制和解決問題。

由於學習某樣東西的最佳方式是透過實際範例,本書跟隨作者自己的項目,從準備後續所需的元素開始。這個範例展示了如何在專業工作流程中使用 Blender 的工具和功能進行場景追蹤、設置、渲染、遮罩及其他後期製作功能,從頭到尾。

本書檢視了在 Blender 中可以使用的所有合成節點。它詳細介紹了節省時間的技巧、如運動追蹤器等功能,以及渲染技術,讓讀者擁有足夠的信息來完成在專業視覺效果合成中遇到的最常見任務。

透過本書中呈現的範例項目,您將獲得在視頻/電影製作中使用 Blender 工具所需的實際理解。您還將獲得業界對軟體限制的見解,以及如何解決在項目各個階段可能出現的問題場景。