Blender Compositing and Post Processing
暫譯: Blender 合成與後期處理
Mythravarun Vepakomma
- 出版商: Packt Publishing
- 出版日期: 2014-01-21
- 售價: $1,670
- 貴賓價: 9.5 折 $1,587
- 語言: 英文
- 頁數: 114
- 裝訂: Paperback
- ISBN: 1782161120
- ISBN-13: 9781782161127
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相關分類:
3D建模 3D-modeling
海外代購書籍(需單獨結帳)
商品描述
From basic grading techniques through to advanced lighting and camera effects, this guide to compositing with Blender teaches digital CG artists the way to bring a new level of dynamism and realism to their footage.
Overview
- Explore Blender compositor to create spectacular visuals
- Make the most out of Blender's node-based compositing architecture
- Step-by-step guide full of practical examples
In Detail
Blender Compositing allows you to assemble and enhance an image (or movie). Using Composition nodes, you can glue two pieces of footage together and colorize the whole sequence all at once. You can enhance the colors of a single image or an entire movie clip in a static manner or in a dynamic way that changes over time (as the clip progresses).
Blender Compositing and Post Processing enables you to attain a firm grounding in order to arrive at a desired look of the film, with more ease and efficiency. You will also learn how to create and manage compositing flows that are effective and productive in meeting project deadlines.
Blender Compositing and Post Processing will take you through different compositing terminologies, concepts, and their implementations in Blender Compositions. You will indulge in procedural and practical illustrations on color space, image grading, relighting, and focusing.
This book is a one stop solution for you to attain state of the art compositing skills for creating mind blowing visuals and productive composites, using Blender compositor. By the end of the book you should have the confidence to tackle a complex shot from planning to polish.
What you will learn from this book
- Explore color spaces and grading techniques
- Discover what goes in and out of Blender compositor
- Understand generic render passes and layers
- Work on advanced compositing techniques like relighting, texture mapping, and focusing
- Get to grips with keying, masking, and filtering techniques
- Grade using the Bezier curve
- Make the image more realistic using camera effects
- Import footage into the node editor
Approach
This book is a step-by-step compositing guide, with lots of illustrations and practical approaches and implementations to attain a desired visual quality to a deadline. Each chapter progressively adds to your skillset, covering a wide range of CG film making compositing concepts.
Who this book is written for
This book is for digital CG artists looking to add photo realism and life to their footage. This book also assists technical CG artists in strategizing and implementing productive lighting. If you are new to Blender or compositing, this book will guide you step by step in gaining compositing skills.
Mythravarun Vepakomma
Mythravarun Vepakomma was born in Hyderabad, India, in 1983 and is currently working as a CG Supervisor at Xentrix Studios Pvt Ltd, India. Though he graduated in Electrical and Electronics Engineering in 2004, he has always had a great passion for comics and cartoons. During his studies, his passion got him attracted to web designing and 3D animation.
商品描述(中文翻譯)
從基本的分級技術到高級的燈光和相機效果,本指南教導數位CG藝術家如何使用Blender進行合成,為他們的影像帶來新的動態和真實感。
概述
- 探索Blender合成器以創造壯觀的視覺效果
- 充分利用Blender的基於節點的合成架構
- 逐步指南,充滿實用範例
詳細內容
Blender合成允許您組合和增強圖像(或影片)。使用合成節點,您可以將兩段影像粘合在一起,並一次性為整個序列上色。您可以靜態或動態地增強單一圖像或整個影片片段的顏色(隨著片段的進展而變化)。
Blender合成和後期處理使您能夠獲得堅實的基礎,以更輕鬆和高效地達到所需的影片效果。您還將學習如何創建和管理有效且高產的合成流程,以滿足項目截止日期。
Blender合成和後期處理將帶您了解不同的合成術語、概念及其在Blender合成中的實現。您將沉浸於有關色彩空間、影像分級、重新照明和聚焦的程序性和實用示例。
這本書是您獲得尖端合成技能的單一解決方案,使用Blender合成器創造驚人的視覺效果和高效的合成。到書籍結束時,您應該有信心從規劃到潤飾處理一個複雜的鏡頭。
您將從這本書中學到的內容
- 探索色彩空間和分級技術
- 發現Blender合成器的進出內容
- 理解通用渲染通道和圖層
- 掌握高級合成技術,如重新照明、紋理映射和聚焦
- 熟悉關鍵、遮罩和過濾技術
- 使用貝茲曲線進行分級
- 使用相機效果使影像更具真實感
- 將影像導入節點編輯器
方法
這本書是一本逐步的合成指南,包含大量插圖和實用的方法與實現,以達到截止日期所需的視覺質量。每一章都逐步增加您的技能,涵蓋廣泛的CG電影製作合成概念。
本書的讀者對象
這本書適合希望為其影像增添照片真實感和生命的數位CG藝術家。本書也幫助技術CG藝術家制定和實施高效的燈光策略。如果您是Blender或合成的新手,這本書將逐步指導您獲得合成技能。
Mythravarun Vepakomma
Mythravarun Vepakomma於1983年出生於印度海得拉巴,目前在印度Xentrix Studios Pvt Ltd擔任CG主管。雖然他在2004年畢業於電氣和電子工程,但他一直對漫畫和卡通充滿熱情。在學習期間,他的熱情使他對網頁設計和3D動畫產生了興趣。