Core Blender Development: Understanding the Essential Source Code
暫譯: 核心 Blender 開發:理解基本源代碼

Hollister, Brad E.

  • 出版商: Apress
  • 出版日期: 2020-12-12
  • 售價: $1,920
  • 貴賓價: 9.5$1,824
  • 語言: 英文
  • 頁數: 244
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 1484264142
  • ISBN-13: 9781484264140
  • 相關分類: 3D建模 3D-modeling
  • 立即出貨 (庫存=1)

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商品描述

Learn the essential source code of Blender and its unique build system. This book provides the inner workings of the Blender C-based source code, and will be indispensable for those wanting to contribute to this important open-source project.
Blender is an open-source 3D modeling and rendering software package used in the production of assets for animated projects, 3D printing, games, and even scientific visualization. This book goes in depth and discusses the primary modules related to the GUI and the geometric modeling work. You'll start by learning how to reverse engineer geometric operators, and from there move on to the main features of the source code and how to apply them. When done, you'll have the necessary foundation for exploration in other modules of the Blender source code.
Lack of software engineering knowledge, such as experience with large cross-platform code base, remains insurmountable for many new developers. While the Blender site includes much useful information, it is not detailed enough. Core Blender Development breaks down the barriers to entry for open-source development in 3-D modeling.
What You'll Learn
  • Find the code for various functions and editors in Blender
  • Track down bugs, and contribute new functionality to the Blender code base
  • Examine the .blend file and how it stores Blender state
  • Understand the Blender core code base beyond the community website documentation
  • Review the explicit code traces and source files of descriptions of the code base
Who This Book Is For

Primarily for novice to intermediate level developers and programmers with an interest in Blender, graphics, and visualization, who likely don't have experience of reverse engineering a large code base.

商品描述(中文翻譯)

學習 Blender 的基本源代碼及其獨特的構建系統。本書提供了基於 C 的 Blender 源代碼的內部運作,對於希望為這個重要的開源項目做出貢獻的人來說,將是不可或缺的資源。

Blender 是一款開源的 3D 建模和渲染軟體包,廣泛用於動畫項目的資產製作、3D 列印、遊戲,甚至科學可視化。本書深入探討與 GUI 和幾何建模工作相關的主要模組。您將從學習如何逆向工程幾何運算符開始,然後進一步了解源代碼的主要特性及其應用。完成後,您將擁有探索 Blender 源代碼其他模組所需的基礎。

缺乏軟體工程知識,例如對大型跨平台代碼庫的經驗,對許多新開發者來說仍然是一個難以克服的障礙。雖然 Blender 網站包含許多有用的信息,但細節不夠充分。《Core Blender Development》打破了 3D 建模開源開發的入門障礙。

您將學到的內容:
- 找到 Blender 中各種功能和編輯器的代碼
- 追蹤錯誤,並為 Blender 代碼庫貢獻新功能
- 檢查 .blend 文件及其如何儲存 Blender 狀態
- 理解 Blender 核心代碼庫,超越社區網站的文檔
- 審查代碼庫描述的明確代碼痕跡和源文件

本書適合對象:
主要針對對 Blender、圖形和可視化感興趣的初學者到中級開發者和程式設計師,他們可能沒有逆向工程大型代碼庫的經驗。

作者簡介

Brad Hollister holds a PhD from the University of California Santa Cruz in computer science, and has extensive software development experience both professionally and in the areas of open source, including BRL-CAD, VTK, and SCIRun. His research includes scientific visualization, virtual reality simulation for training, and computer graphics. Dr. Hollister is also faculty adviser for the Open Source Mozilla Campus Club at the California State University Dominguez Hills.

作者簡介(中文翻譯)

布拉德·霍利斯特(Brad Hollister)擁有加州大學聖克魯斯分校(University of California Santa Cruz)的計算機科學博士學位,並在專業領域及開源領域擁有豐富的軟體開發經驗,包括 BRL-CAD、VTK 和 SCIRun。他的研究範疇包括科學視覺化、虛擬實境模擬訓練以及計算機圖形學。霍利斯特博士同時也是加州州立大學多明格斯山校區(California State University Dominguez Hills)開源 Mozilla 校園俱樂部的指導教授。