Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit
James Goodwill, Wesley Matlock
- 出版商: Apress
- 出版日期: 2017-05-26
- 售價: $1,560
- 貴賓價: 9.5 折 $1,482
- 語言: 英文
- 頁數: 208
- 裝訂: Paperback
- ISBN: 1484223098
- ISBN-13: 9781484223093
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相關分類:
Apple Developer
海外代購書籍(需單獨結帳)
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相關主題
商品描述
Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10.
In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as you add new functionality to the game. By the end of the book, you'll have experience with all the important SpriteKit topics and have a fully functional game as a result. In Part 2, you'll learn 3D game development using Apple's SceneKit framework and the Swift programming language, following the same pattern used for Part 1.
Game apps are one of the most popular categories in the Apple iTunes App Store. In response, James Goodwill and Wesley Matlock bring you Beginning Swift Games Development for iOS, Third Edition an update to their best-selling work. After reading and using this book, you'll have the skills and the code to build your first 2D and then 3D game app that you can run on any iOS-enabled device.
What you’ll learn
- Discover what’s in the new Swift 3 programming language
- Apply Swift 3 to iOS 10 and 9 game development
- Build a 2D game app using SpriteKit and Swift
- Build a 3D game from 2D using SceneKit and Swift
Who this book is for
iOS app developers new to Swift or for those thinking of trying iOS game app development for the very first time.
商品描述(中文翻譯)
學習新的 Swift 3 程式語言的基本要素,並將其應用於 iOS 10 的遊戲開發。在本書的第一部分中,您將從一個基本的 2D 遊戲概念開始,並在整本書中逐步建立遊戲,每次添加新功能時介紹一個 SpriteKit 主題。到書的結尾,您將對所有重要的 SpriteKit 主題有所經驗,並得到一個完全功能的遊戲。在第二部分中,您將學習使用 Apple 的 SceneKit 框架和 Swift 程式語言進行 3D 遊戲開發,遵循第一部分相同的模式。
遊戲應用是 Apple iTunes App Store 中最受歡迎的類別之一。為此,James Goodwill 和 Wesley Matlock 為您帶來《Beginning Swift Games Development for iOS, Third Edition》的更新版本,這是他們最暢銷的作品。閱讀並使用本書後,您將具備建立第一個 2D 和 3D 遊戲應用的技能和代碼,並可以在任何支援 iOS 的設備上運行。
您將學到什麼:
- 了解新的 Swift 3 程式語言的內容
- 將 Swift 3 應用於 iOS 10 和 9 的遊戲開發
- 使用 SpriteKit 和 Swift 建立 2D 遊戲應用
- 使用 SceneKit 和 Swift 將 2D 遊戲轉換為 3D 遊戲
本書適合對 Swift 新手或首次嘗試 iOS 遊戲應用開發的 iOS 應用程式開發者。