Technical Artist in Games
暫譯: 遊戲中的技術藝術家
Sundstedt, Veronica, Gerdelan, Anton, Luro, Francisco Lopez
- 出版商: A K Peters
- 出版日期: 2021-01-01
- 售價: $2,550
- 貴賓價: 9.5 折 $2,423
- 語言: 英文
- 頁數: 300
- 裝訂: Hardcover - also called cloth, retail trade, or trade
- ISBN: 1482255359
- ISBN-13: 9781482255355
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商品描述
This book describes the basics of the digital game development pipeline. Topics covered include generation of concept art, modeling and materials, texturing, animation, scripting, and rendering. Each chapter goes through the theory and practical steps needed to understand and implement a specific part of the pipeline while linking chapters together to form an overview of how that part fits into the whole process. The book focuses on the technical artist, a relatively new position in the games industry.
商品描述(中文翻譯)
本書描述了數位遊戲開發流程的基本概念。涵蓋的主題包括概念藝術的產生、建模與材質、紋理處理、動畫、腳本編寫以及渲染。每一章節都會探討理解和實現流程中特定部分所需的理論和實際步驟,同時將各章節連結起來,形成該部分如何融入整個過程的概覽。本書專注於技術藝術家,這是一個在遊戲產業中相對較新的職位。