Learning C# Programming with Unity 3D (Paperback)
暫譯: 使用 Unity 3D 學習 C# 程式設計 (平裝本)
Alex Okita
- 出版商: A K Peters
- 出版日期: 2014-08-03
- 售價: $2,160
- 貴賓價: 9.5 折 $2,052
- 語言: 英文
- 頁數: 690
- 裝訂: Paperback
- ISBN: 1466586524
- ISBN-13: 9781466586529
-
相關分類:
C#、遊戲引擎 Game-engine
-
其他版本:
Learning C# Programming with Unity 3d, Second Edition
買這商品的人也買了...
-
$620$527 -
$1,300$1,274 -
$590$502 -
$1,200$948 -
$580$458 -
$400$380 -
$270$230 -
$980$774 -
$680$537 -
$2,730$2,594 -
$360$284 -
$780$616 -
$420$332 -
$580$458 -
$520$411 -
$560$442 -
$550$468 -
$490$382 -
$450$356 -
$550$435 -
$780$616 -
$360$284 -
$620$484 -
$980$774 -
$1,680CCNA Routing and Switching 200-125 Official Cert Guide Library
商品描述
Ideal for game programmers with no prior experience with programming languages, this book covers the basics of programming and explains how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games gains depth. Common programming tasks are taught by way of making a game. The final result is a reader who is capable of understanding how to read and apply C# in Unity3D and apply that knowledge to other development environments that use C#.
商品描述(中文翻譯)
本書非常適合沒有程式語言經驗的遊戲程式設計師,涵蓋了程式設計的基本概念,並解釋了如何在 Unity3D 中使用 C# 來製作遊戲。互動範例使 C# 代碼變得有意義。隨著 C# 更複雜的方面被解釋,範例遊戲的互動性也變得更具深度。通過製作遊戲來教授常見的程式設計任務。最終的結果是讀者能夠理解如何在 Unity3D 中閱讀和應用 C#,並將這些知識應用於其他使用 C# 的開發環境。