Computers, Chess, and Cognition
暫譯: 電腦、棋藝與認知

T. Anthony Marsland Jonathan Schaeffer

  • 出版商: Springer
  • 出版日期: 2011-10-12
  • 售價: $6,400
  • 貴賓價: 9.5$6,080
  • 語言: 英文
  • 頁數: 348
  • 裝訂: Paperback
  • ISBN: 1461390826
  • ISBN-13: 9781461390824
  • 海外代購書籍(需單獨結帳)

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商品描述

Computers, Chess, and Cognition presents an excellent up-to-date description of developments in computer chess, a rapidly advancing area in artificial intelligence research. This book is intended for an upper undergraduate and above level audience in the computer science (artificial intelligence) community. The chapters have been edited to present a uniform terminology and balanced writing style, to make the material understandable to a wider, less specialized audience. The book's primary strengths are the description of the workings of some major chess programs, an excellent review of tree searching methods, discussion of exciting new research ideas, a philosophical discussion of the relationship of computer game playing to artificial intelligence, and the treatment of computer Go as an important new research area. A complete index and extensive bibliography makes the book a valuable reference work. The book includes a special foreword by Ken Thompson, author of the UNIX operating system.

商品描述(中文翻譯)

《電腦、棋藝與認知》提供了有關電腦棋發展的最新優秀描述,這是一個在人工智慧研究中迅速進展的領域。本書適合計算機科學(人工智慧)社群中的高年級本科生及以上水平的讀者。各章節經過編輯,以呈現統一的術語和均衡的寫作風格,使材料對更廣泛且不那麼專業的讀者易於理解。本書的主要優勢在於對一些主要棋類程式運作的描述、對樹搜尋方法的優秀回顧、對令人興奮的新研究想法的討論、對電腦遊戲與人工智慧關係的哲學探討,以及將電腦圍棋視為一個重要的新研究領域的處理。完整的索引和廣泛的參考書目使本書成為一部有價值的參考資料。本書還包括了UNIX作業系統作者Ken Thompson的特別前言。