Designing Games: A Guide to Engineering Experiences (Paperback)
暫譯: 設計遊戲:工程體驗指南 (平裝本)
Tynan Sylvester
- 出版商: O'Reilly
- 出版日期: 2013-03-26
- 定價: $1,920
- 售價: 9.5 折 $1,824
- 語言: 英文
- 頁數: 416
- 裝訂: Paperback
- ISBN: 1449337937
- ISBN-13: 9781449337933
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相關分類:
遊戲設計 Game-design
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商品描述
Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today’s hit video games. You’ll learn principles and practices for crafting games that generate emotionally charged experiences—a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players.
In clear and approachable prose, design pro Tynan Sylvester also looks at the day-to-day process necessary to keep your project on track, including how to work with a team, and how to avoid creative dead ends. Packed with examples, this book will change your perception of game design.
- Create game mechanics to trigger a range of emotions and provide a variety of play
- Explore several options for combining narrative with interactivity
- Build interactions that let multiplayer gamers get into each other’s heads
- Motivate players through rewards that align with the rest of the game
- Establish a metaphor vocabulary to help players learn which design aspects are game mechanics
- Plan, test, and analyze your design through iteration rather than deciding everything up front
- Learn how your game’s market positioning will affect your design
商品描述(中文翻譯)
準備好提升你的設計技能了嗎?這本開眼界的書籍幫助你探索當今熱門電子遊戲背後的設計結構。你將學習創造能夠引發情感共鳴的遊戲的原則和實踐——這是一種優雅的遊戲機制、引人入勝的故事情節和完全沉浸於遊戲中的節奏的結合。
設計專家 Tynan Sylvester 以清晰易懂的語言,還探討了保持項目進度所需的日常過程,包括如何與團隊合作,以及如何避免創意的死胡同。這本書充滿了範例,將改變你對遊戲設計的看法。
- 創建遊戲機制以引發一系列情感並提供多樣的遊玩體驗
- 探索將敘事與互動結合的幾種選擇
- 建立互動讓多人遊戲玩家能夠理解彼此的想法
- 通過與遊戲其餘部分一致的獎勵來激勵玩家
- 建立隱喻詞彙,幫助玩家了解哪些設計方面是遊戲機制
- 通過迭代計劃、測試和分析你的設計,而不是一開始就決定所有內容
- 了解你的遊戲市場定位將如何影響你的設計