Game Theory in Communication Networks: Cooperative Resolution of Interactive Networking Scenarios (Hardcover)
暫譯: 通訊網路中的博弈論:互動網路情境的合作解決方案 (精裝版)
Josephina Antoniou, Andreas Pitsillides
- 出版商: CRC
- 出版日期: 2012-08-06
- 售價: $3,980
- 貴賓價: 9.5 折 $3,781
- 語言: 英文
- 頁數: 156
- 裝訂: Hardcover
- ISBN: 1439848084
- ISBN-13: 9781439848081
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相關分類:
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商品描述
A mathematical tool for scientists and researchers who work with computer and communication networks, Game Theory in Communication Networks: Cooperative Resolution of Interactive Networking Scenarios addresses the question of how to promote cooperative behavior in interactive situations between heterogeneous entities in communication networking scenarios. It explores network design and management from a theoretical perspective, using game theory and graph theory to analyze strategic situations and demonstrate profitable behaviors of the cooperative entities.
The book promotes the use of Game Theory to address important resource management and security issues found in next generation communications networks, particularly heterogeneous networks, for cases where cooperative interactive networking scenarios can be formulated. It provides solutions for representative mechanisms that need improvement by presenting a theoretical step-by-step approach. The text begins with a presentation of theory that can be used to promote cooperation for the entities in a particular interactive situation. Next, it examines two-player interaction as well as interactions between multiple players. The final chapter presents and examines a performance evaluation framework based on MATLAB®.
Each chapter begins by introducing basic theory for dealing with a particular interactive situation and illustrating how particular aspects of game theory can be used to formulate and solve interactive situations that appear in communication networks regularly. The second part of each chapter presents example scenarios that demonstrate the applicability and power of the theory—illustrating a number of cooperative interactions and discussing how they could be addressed within the theoretical framework presented in the first part of the chapter.
The book also includes simulation code that can be downloaded so you can use some or all of the proposed models to improve your own network designs. Specific topics covered include network selection, user-network interaction, network synthesis, and context-aware security provisioning.
商品描述(中文翻譯)
一個針對從事計算機和通信網絡的科學家和研究人員的數學工具,《通信網絡中的博弈論:互動網絡情境的合作解決方案》探討了如何在通信網絡情境中促進異質實體之間的合作行為。它從理論的角度探討網絡設計和管理,利用博弈論和圖論來分析戰略情境並展示合作實體的獲利行為。
本書促進使用博弈論來解決下一代通信網絡中發現的重要資源管理和安全問題,特別是異質網絡,針對可以制定合作互動網絡情境的案例。它通過提供理論的逐步方法,為需要改進的代表性機制提供解決方案。文本首先介紹可以用來促進特定互動情境中實體合作的理論。接下來,探討兩人互動以及多方之間的互動。最後一章介紹並檢視基於MATLAB®的性能評估框架。
每一章都以介紹處理特定互動情境的基本理論開始,並說明博弈論的特定方面如何用來制定和解決在通信網絡中經常出現的互動情境。每章的第二部分呈現示例情境,展示理論的適用性和威力—說明多種合作互動並討論如何在第一部分所提出的理論框架內解決這些互動。
本書還包括可下載的模擬代碼,讓您可以使用部分或全部提出的模型來改善自己的網絡設計。涵蓋的具體主題包括網絡選擇、用戶-網絡互動、網絡合成和上下文感知的安全提供。