Computer Vision: From Surfaces to 3D Objects (Hardcover)
暫譯: 計算機視覺:從表面到三維物體 (精裝版)

Christopher W. Tyler

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商品描述

The typical computational approach to object understanding derives shape information from the 2D outline of the objects. For complex object structures, however, such a planar approach cannot determine object shape; the structural edges have to be encoded in terms of their full 3D spatial configuration. Computer Vision: From Surfaces to 3D Objects is the first book to take a full approach to the challenging issue of veridical 3D object representation. It introduces mathematical and conceptual advances that offer an unprecedented framework for analyzing the complex scene structure of the world.

 

An Unprecedented Framework for Complex Object Representation
Presenting the material from both computational and neural implementation perspectives, the book covers novel analytic techniques for all levels of the surface representation problem. The cutting-edge contributions in this work run the gamut from the basic issue of the ground plane for surface estimation through mid-level analyses of surface segmentation processes to complex Riemannian space methods for representing and evaluating surfaces.

 

State-of-the-Art 3D Surface and Object Representation
This well-illustrated book takes a fresh look at the issue of 3D object representation. It provides a comprehensive survey of current approaches to the computational reconstruction of surface structure in the visual scene.

商品描述(中文翻譯)

典型的物體理解計算方法是從物體的二維輪廓中獲取形狀資訊。然而,對於複雜的物體結構,這種平面方法無法確定物體的形狀;結構邊緣必須以其完整的三維空間配置進行編碼。《計算機視覺:從表面到三維物體》是第一本全面探討真實三維物體表示挑戰性問題的書籍。它介紹了數學和概念上的進展,提供了一個前所未有的框架,用於分析世界的複雜場景結構。

前所未有的複雜物體表示框架
本書從計算和神經實現的角度呈現材料,涵蓋了針對所有層次的表面表示問題的新穎分析技術。本書中的尖端貢獻涵蓋了從表面估計的基礎問題(如地面平面)到表面分割過程的中層分析,再到用於表示和評估表面的複雜黎曼空間方法。

最先進的三維表面和物體表示
這本插圖豐富的書籍對三維物體表示問題進行了全新的探討。它提供了對視覺場景中表面結構計算重建的當前方法的全面調查。