Practical Robot Design: Game Playing Robots (Hardcover)
暫譯: 實用機器人設計:遊戲機器人 (精裝版)
Jagannathan Kanniah, M. Fikret Ercan, Carlos A. Acosta Calderon
- 出版商: CRC
- 出版日期: 2013-10-17
- 售價: $2,980
- 貴賓價: 9.5 折 $2,831
- 語言: 英文
- 頁數: 418
- 裝訂: Hardcover
- ISBN: 1439810338
- ISBN-13: 9781439810330
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相關分類:
機器人製作 Robots
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商品描述
Designed for beginners, undergraduate students, and robotics enthusiasts, Practical Robot Design: Game Playing Robots is a comprehensive guide to the theory, design, and construction of game-playing robots. Drawing on years of robot building and teaching experience, the authors demonstrate the key steps of building a robot from beginning to end, with independent examples for extra modules. Each chapter covers basic theory and key topics, including actuators, sensors, robot vision, and control, with examples and case studies from robotic games. Furthermore, the book discusses the application of AI techniques and provides algorithms, and application examples with MATLAB® code.
The book includes:
- Comprehensive coverate on drive motors and drive motor control
- References to vendor websites as necessary
- Digital control techniques, with a focus on implementation
- Techniques for designing and implementing slightly advanced controllers for pole-balancing robots
- Basic artificial intelligence techniques with examples in MATLAB
- Discussion of the vision systems, sensor systems, and controlling of robots
The result of a summer course for students taking up robotic games as their final-year project, the authors hope that this book will empower readers in terms of the necessary background as well as the understanding of how various engineering fields are amalgamated in robotics.
商品描述(中文翻譯)
本書《實用機器人設計:遊戲機器人》專為初學者、大學生及機器人愛好者設計,是一本關於遊戲機器人理論、設計和建造的綜合指南。作者基於多年機器人建造和教學的經驗,展示了從頭到尾建造機器人的關鍵步驟,並提供獨立的範例以供額外模組使用。每一章涵蓋基本理論和關鍵主題,包括驅動器、感測器、機器人視覺和控制,並提供來自機器人遊戲的範例和案例研究。此外,本書還討論了人工智慧技術的應用,並提供演算法及使用 MATLAB® 的應用範例。
本書包括:
- 全面涵蓋驅動馬達及驅動馬達控制
- 必要時參考供應商網站
- 數位控制技術,重點在於實作
- 設計和實作稍微進階的控制器以平衡機器人的技術
- 基本的人工智慧技術,並提供 MATLAB 的範例
- 討論視覺系統、感測系統及機器人的控制
本書是針對選擇機器人遊戲作為畢業專題的學生所開設的暑期課程的成果,作者希望本書能夠賦予讀者必要的背景知識,以及理解各種工程領域如何在機器人技術中融合。