Beginning Game Programming, 3/e (Paperback) (遊戲程式設計入門(第三版))
Jonathan S. Harbour
- 出版商: Course Technology
- 出版日期: 2009-07-27
- 定價: $1,225
- 售價: 5.0 折 $613
- 語言: 英文
- 頁數: 448
- 裝訂: Paperback
- ISBN: 1435454278
- ISBN-13: 9781435454279
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相關分類:
C++ 程式語言、遊戲設計 Game-design
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商品描述
"Beginning Game Programming, Third Edition" shows budding game developers how to take their game ideas from concept to reality. Requiring only a basic understanding of the C++ language, this unique guide covers all the skills needed to create 2D and 3D games using code written in DirectX. Each element of a game is taught step-by-step, from learning how to create a simple Windows program, to using the key DirectX components to render 2D and 3D, to adding sound to your game. Using the skills taught within each chapter, readers will develop their own game library, which they can build upon for future game projects. And this updated, new edition includes end-of-chapter quizzes and projects to help you practice your new skills! At the end of the book, newfound skills will be put to use as you create your own complete, fully functional game.
商品描述(中文翻譯)
《遊戲程式設計入門,第三版》向初學者遊戲開發者展示如何將他們的遊戲概念變為現實。本書只需要基本的 C++ 語言理解,這本獨特的指南涵蓋了使用 DirectX 編寫的代碼創建 2D 和 3D 遊戲所需的所有技能。從逐步學習如何創建一個簡單的 Windows 程序,到使用關鍵的 DirectX 組件來渲染 2D 和 3D,再到為遊戲添加聲音,每個遊戲元素都會逐步教授。通過每章所教授的技能,讀者將開發自己的遊戲庫,並可以在未來的遊戲項目中進一步擴展。這本更新的新版還包括章末的測驗和項目,以幫助您練習新技能!在本書結尾,您將運用所學技能創建自己的完整、功能齊全的遊戲。