Learn Corona SDK Game Development (Paperback) (學習 Corona SDK 遊戲開發)

Frank Zammetti

  • 出版商: Apress
  • 出版日期: 2013-04-25
  • 定價: $1,485
  • 售價: 6.0$891
  • 語言: 英文
  • 頁數: 288
  • 裝訂: Paperback
  • ISBN: 1430250682
  • ISBN-13: 9781430250685
  • 相關分類: 程式語言
  • 立即出貨 (庫存=1)

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商品描述

Corona SDK is one of the most popular app and game mobile development platforms in the world, and Learn Corona SDK Game Development walks you through creating a full-featured Corona game from scratch to the App Store.

You'll learn Lua basics (the foundation of Corona), how to add and manipulate graphics, and how to use controls like multitouch, accelerometer, and gyroscope. You'll also learn how to use Box2D (Corona physics under the hood), and how to add sound effects and music.

As you're polishing your game, you'll also learn about ads, in-app purchases, and OpenFeint and Game Center integration. Finally, you'll learn the ins and outs of getting a game into the App Store or other app marketplaces.

Whether you're developing exclusively for iOS, or whether you're developing for Android or other platforms, Learn Corona SDK Game Development explains just what you need to launch your career as a mobile game developer.

What you’ll learn

  • Just enough Lua to get started with Corona
  • How to put your Corona code together
  • How to work with images and effects
  • Adding music and sound
  • Game physics and AI
  • Working with app stores and marketplaces

Who this book is for

Beginning mobile game developers, with a grasp of the basics of programming, who want a complete walkthrough of the Corona app and game development tool, or iOS or Android developers who want to learn about Corona SDK.

Table of Contents

Part I: Get Ready... Get Set...
1.    Introducing Corona
2.    Getting To Know Lua

Part II: Go!

3.    Application Structure
4.    Title, main menu and settings screens
5.    The Game, Part I: Core Game Code
6.    The Game, Part II: The Main Loop
7.    The Game, Part III: Player Control Input
8.    The Game, Part IV: Collision Events
9.    Wrapping Up

Part III: The Post-Game Show
 
10.    Odds And Ends
11.    Testing And Publishing

商品描述(中文翻譯)

Corona SDK 是全球最受歡迎的應用程式和遊戲移動開發平台之一,《學習 Corona SDK 遊戲開發》將引導您從頭開始創建一個功能完整的 Corona 遊戲,並將其上架到應用商店。

您將學習 Lua 基礎知識(Corona 的基礎),如何添加和操作圖形,以及如何使用多點觸控、加速度計和陀螺儀等控制功能。您還將學習如何使用 Box2D(Corona 物理引擎),以及如何添加音效和音樂。

在完善遊戲的同時,您還將學習有關廣告、應用內購買以及 OpenFeint 和 Game Center 整合的知識。最後,您將了解將遊戲上架到應用商店或其他應用市場的方方面面。

無論您是專門為 iOS 開發,還是為 Android 或其他平台開發,《學習 Corona SDK 遊戲開發》都將解釋您作為移動遊戲開發人員所需的一切。

本書適合具備基本程式設計知識的初級移動遊戲開發人員,他們希望全面了解 Corona 應用和遊戲開發工具,或者是希望學習 Corona SDK 的 iOS 或 Android 開發人員。

目錄:
第一部分:準備好了...開始吧...
1. 介紹 Corona
2. 了解 Lua

第二部分:開始!
3. 應用程式結構
4. 標題、主選單和設定畫面
5. 遊戲,第一部分:核心遊戲程式碼
6. 遊戲,第二部分:主迴圈
7. 遊戲,第三部分:玩家控制輸入
8. 遊戲,第四部分:碰撞事件
9. 總結

第三部分:遊戲結束後的表演
10. 雜項
11. 測試和發佈