Create Mobile Games with Corona: Build with Lua on iOS and Android (Paperback)
暫譯: 使用 Corona 創建行動遊戲:在 iOS 和 Android 上使用 Lua 開發

Silvia Domenech

  • 出版商: Pragmatic Bookshelf
  • 出版日期: 2013-11-10
  • 售價: $1,460
  • 貴賓價: 9.5$1,387
  • 語言: 英文
  • 頁數: 268
  • 裝訂: Paperback
  • ISBN: 1937785572
  • ISBN-13: 9781937785574
  • 相關分類: AndroidApple Developer程式語言
  • 立即出貨(限量) (庫存=2)

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商品描述

Develop cross-platform mobile games with Corona using the Lua programming language! Corona is experiencing explosive growth among mobile game developers, and this book gets you up to speed on how to use this versatile platform. You'll use the Corona SDK to simplify game programming and take a fun, no-nonsense approach to write and add must-have gameplay features. You'll find out how to create all the gaming necessities: menus, sprites, movement, perspective and sound effects, levels, loading and saving, and game physics. Along the way, you'll learn about Corona's API functions and build three common kinds of mobile games from scratch that can run on the iPhone, iPad, Kindle Fire, Nook Color, and all other Android smartphones and tablets.

Get a crash course in cross-platform mobile game programming using the Corona SDK. Corona, one of the easiest to use mobile gaming platforms, makes this often-difficult process both quick and easy to master.

Even if you have little previous programming knowledge, you'll feel comfortable as we begin with fundamentals before building examples of the most common kinds of games on the market today. You'll develop arcade, side scroller, and tower defense games from start to finish, and Corona will automatically turn them into apps that can run on both iOS and Android devices. These finished apps can be used as ready-to-go frameworks for your own future projects. You'll learn how to write clean, easily maintainable, easily expandable game code, and to create online leaderboards for your games. You'll also find out how to make money with games: enabling in-app purchases and in-game ads as well as how to get apps into the iTunes App Store, Google Play, and the Amazon Android Marketplace.

This book focuses on getting quick and effective results. Every page teaches by example and explanation, not with abstract lists of functions and variables. By the time you're done, you'll have learned most of what there is to know about mobile game programming and about the Corona SDK.

商品描述(中文翻譯)

開發跨平台的行動遊戲,使用 Lua 程式語言與 Corona!Corona 在行動遊戲開發者中正經歷爆炸性的成長,而這本書將幫助你快速掌握如何使用這個多功能的平台。你將使用 Corona SDK 簡化遊戲程式設計,並以有趣且直接的方式撰寫和添加必備的遊戲功能。你將學會如何創建所有遊戲所需的元素:菜單、精靈、移動、視角和音效、關卡、載入和儲存,以及遊戲物理。在這個過程中,你將了解 Corona 的 API 函數,並從零開始構建三種常見的行動遊戲,這些遊戲可以在 iPhone、iPad、Kindle Fire、Nook Color 以及所有其他 Android 智能手機和平板電腦上運行。

獲得使用 Corona SDK 的跨平台行動遊戲程式設計速成課程。Corona 是最易於使用的行動遊戲平台之一,使這個通常困難的過程變得快速且容易掌握。

即使你之前的程式設計知識不多,當我們從基礎開始,然後構建當前市場上最常見的遊戲範例時,你也會感到舒適。你將從頭到尾開發街機遊戲、橫向捲軸遊戲和塔防遊戲,並且 Corona 將自動將它們轉換為可以在 iOS 和 Android 設備上運行的應用程式。這些完成的應用程式可以作為你未來專案的即用框架。你將學會如何撰寫乾淨、易於維護和擴展的遊戲程式碼,並為你的遊戲創建線上排行榜。你還將了解如何透過遊戲賺錢:啟用應用內購買和遊戲內廣告,以及如何將應用程式上架到 iTunes App Store、Google Play 和 Amazon Android Marketplace。

這本書專注於快速和有效的結果。每一頁都通過範例和解釋進行教學,而不是抽象的函數和變數列表。當你完成時,你將學到關於行動遊戲程式設計和 Corona SDK 的大部分知識。

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