Learn Unity 4 for iOS Game Development (Paperback)
暫譯: 學習 Unity 4 進行 iOS 遊戲開發 (平裝本)

Philip Chu

  • 出版商: Apress
  • 出版日期: 2013-06-20
  • 定價: $1,398
  • 售價: 6.0$839
  • 語言: 英文
  • 頁數: 556
  • 裝訂: Paperback
  • ISBN: 1430248750
  • ISBN-13: 9781430248750
  • 相關分類: Apple Developer遊戲引擎 Game-engine
  • 立即出貨 (庫存=1)

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商品描述

Unity is an incredibly powerful and popular game creation tool, and Unity 4 brings even more great features, including Mechanim animation. Learn Unity 4 for iOS Game Development will show you how to use Unity with Xcode to create fun, imaginative 3D games for iPhone, iPad, and iPod touch. You'll learn how to optimize your game for both speed and quality, how to test and profile your game, and how to get the most out of your iOS device features, including the gyroscope and accelerometer.

You'll also learn how to incorporate the latest Game Center improvements in iOS 6 into your game, how to make sure your game gets into the App Store, and even how to promote your app and track revenue.

If you have a great 3D game idea, and you want to make it a reality in the App Store, then Learn Unity 4 for iOS Game Development has exactly what you need.

What you’ll learn

  •   How to build, debug and test a Unity iOS game

  •   How to include iAds

  •   How to integrate Game Center leaderboards and achievements

  •   How to process touch, accelerometer and gyroscope input

  •   How to profile and optimize performance

  •   How to promote your app and track its revenue

    Who this book is for

    iOS developers interested in using Unity and Unity developers who want to customize their games for iOS devices.

    Table of Contents

    Chapter 1:  Getting Started
    Chapter 2:  A Unity Tour
    Chapter 3:  Making a Scene
    Chapter 4:  Making it Move: Scripting the Cube
    Chapter 5:  Let's Dance! Animation and Sound
    Chapter 6:  Let's Roll! Physics and Controls
    Chapter 7:  Let's Bowl! Advanced Physics
    Chapter 8:  Let's Play! Scripting the Game
    Chapter 9: The Game GUI
    Chapter 10: Using Unity iOS
    Chapter 11: Building for Real: Device testing and App Submission
    Chapter 12: Presentation: Screens and Icons
    Chapter 13:  Handling Device Input  
    Chapter 14:  Game Center
    Chapter 15:  iAds
    Chapter 16:  Optimization
    Chapter 17:  Where Do We Go from Here?
  • 商品描述(中文翻譯)

    Unity 是一個非常強大且受歡迎的遊戲創作工具,而 Unity 4 更帶來了許多優秀的功能,包括 Mechanim 動畫。《Learn Unity 4 for iOS Game Development》將教你如何使用 Unity 與 Xcode 來創建有趣且富有想像力的 3D 遊戲,適用於 iPhone、iPad 和 iPod touch。你將學會如何優化遊戲的速度和品質,如何測試和分析遊戲性能,以及如何充分利用 iOS 設備的功能,包括陀螺儀和加速器。

    你還將學會如何將 iOS 6 中最新的 Game Center 改進功能整合到你的遊戲中,如何確保你的遊戲能上架 App Store,甚至如何推廣你的應用程式並追蹤收入。

    如果你有一個出色的 3D 遊戲構想,並希望在 App Store 中實現,那麼《Learn Unity 4 for iOS Game Development》正是你所需要的。

    你將學到的內容:
    - 如何構建、調試和測試 Unity iOS 遊戲
    - 如何包含 iAds
    - 如何整合 Game Center 的排行榜和成就
    - 如何處理觸控、加速器和陀螺儀輸入
    - 如何分析和優化性能
    - 如何推廣你的應用程式並追蹤其收入

    本書適合對象:
    對使用 Unity 感興趣的 iOS 開發者,以及希望為 iOS 設備自訂遊戲的 Unity 開發者。

    目錄:
    第 1 章:入門
    第 2 章:Unity 總覽
    第 3 章:創建場景
    第 4 章:讓它動起來:為立方體編寫腳本
    第 5 章:讓我們跳舞!動畫與聲音
    第 6 章:讓我們滾動!物理與控制
    第 7 章:讓我們保齡球!進階物理
    第 8 章:讓我們玩!遊戲腳本編寫
    第 9 章:遊戲 GUI
    第 10 章:使用 Unity iOS
    第 11 章:實際構建:設備測試與應用提交
    第 12 章:展示:螢幕與圖示
    第 13 章:處理設備輸入
    第 14 章:Game Center
    第 15 章:iAds
    第 16 章:優化
    第 17 章:接下來我們該怎麼做?