Beginning iPhone Games Development (Paperback)
暫譯: iPhone 遊戲開發入門 (平裝本)

P. J. Cabrera

  • 出版商: Apress
  • 售價: $1,630
  • 貴賓價: 9.5$1,549
  • 語言: 英文
  • 頁數: 728
  • 裝訂: Paperback
  • ISBN: 1430225998
  • ISBN-13: 9781430225997
  • 已過版

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商品描述

iPhone games are hot! Just look at the numbers. Games make up over 25 percent of total apps and over 70 percent of the most popular apps. Surprised? Of course not! Most of us have filled our iPhone or iPod touch with games, and many of us hope to develop the next best-selling, most talked-about game.

You’ve probably already read and mastered Beginning iPhone 3 Development; Exploring the iPhone SDK, the best-selling, the second edition of Apress’s highly acclaimed introduction to the iPhone and iPod touch by developers Dave Mark and Jeff LaMarche. This book is the game-specific equivalent, providing you with the same easy-to-follow, step-by-step approach, more deep technical insights, and that familiar friendly style.

While games are all about fun, at the same time, they’re serious business. With this book, you’re going to roll up your sleeves and get your hands dirty with some hardcore coding. While you may have written games before, this book will take you further, immersing you in the following topics:

  • Game graphics and animation with UIKit, Quartz, Core Animation, and OpenGL ES
  • Game audio with OpenAL, MediaPlayer Framework, AV Foundation, and AudioSession
  • Game networking with GameKit, Bonjour, and Internet sharing

You’ll learn:

  • Efficient methods for drawing in 2D and 3D to the iPhone screen
  • Game-specific animation techniques with Core Animation
  • To use OpenGL ES for more complex and realistic gaming backgrounds and action
  • Numerous ways to add music to enhance the gaming experience
  • How to give your users access to their iPhone libraries from within games
  • The tools and techniques of 3D audio for creating even more realistic gaming experiences
  • How to do networking right, including two-player games over Bluetooth and multiplayer games over Wi-Fi

Who is this book for?

All game developers who desire to create iPhone and/or iPod touch games



Check out Space Rocks!, one of the project examples from Beginning iPhone Games Development:


Beginning iPhone Games Development is on Facebook!

商品描述(中文翻譯)

iPhone 遊戲非常熱門!看看數字就知道了。遊戲佔所有應用程式的 25% 以上,並且佔最受歡迎應用程式的 70% 以上。驚訝嗎?當然不會!我們大多數人都在 iPhone 或 iPod touch 上填滿了遊戲,許多人希望能開發出下一個暢銷且備受討論的遊戲。

你可能已經閱讀並掌握了《Beginning iPhone 3 Development; Exploring the iPhone SDK》,這是 Apress 由開發者 Dave Mark 和 Jeff LaMarche 所撰寫的廣受好評的 iPhone 和 iPod touch 入門書籍的第二版。本書是針對遊戲的專門版本,提供與前者相同的易於跟隨的逐步方法,更深入的技術見解,以及那種熟悉的友好風格。

雖然遊戲是關於樂趣,但同時它們也是一門嚴肅的生意。透過本書,你將捲起袖子,開始進行一些硬核編碼。即使你之前可能已經寫過遊戲,本書將帶你更進一步,深入探討以下主題:

- 使用 UIKit、Quartz、Core Animation 和 OpenGL ES 的遊戲圖形和動畫
- 使用 OpenAL、MediaPlayer Framework、AV Foundation 和 AudioSession 的遊戲音頻
- 使用 GameKit、Bonjour 和網際網路共享的遊戲網路

你將學到:

- 在 iPhone 螢幕上以 2D 和 3D 繪圖的高效方法
- 使用 Core Animation 的遊戲專用動畫技術
- 如何使用 OpenGL ES 創建更複雜和真實的遊戲背景和動作
- 多種添加音樂以增強遊戲體驗的方法
- 如何讓用戶從遊戲中訪問他們的 iPhone 資料庫
- 創建更真實的遊戲體驗的 3D 音頻工具和技術
- 如何正確進行網路連接,包括藍牙的雙人遊戲和 Wi-Fi 的多人遊戲

這本書適合誰?

所有希望創建 iPhone 和/或 iPod touch 遊戲的遊戲開發者

查看 Space Rocks!,這是《Beginning iPhone Games Development》中的一個專案範例!

《Beginning iPhone Games Development》在 Facebook 上!