Beginning iOS 6 Development: Exploring the iOS SDK
暫譯: iOS 6 開發入門:探索 iOS SDK
David Mark, Jack Nutting, Jeff LaMarche
- 出版商: Apress
- 出版日期: 2013-03-26
- 售價: $1,140
- 貴賓價: 9.5 折 $1,083
- 語言: 英文
- 頁數: 764
- 裝訂: Paperback
- ISBN: 143024514X
- ISBN-13: 9781430245148
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相關分類:
Apple Developer
海外代購書籍(需單獨結帳)
商品描述
The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 6 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 6 SDK, as well as with the latest version of Xcode.
There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 6 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample app in the book has been rebuilt from scratch using latest Xcode and the latest 64-bit iOS 6-specific project templates and designed to take advantage of the latest Xcode features.
Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 6 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 6 SDK, and then guides you though the creation of your first simple application.
From there, you’ll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages.
- The iOS 6 update to the bestselling and most recommended book for Cocoa touch developers
- Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective
- Written in an accessible, easy-to-follow style
商品描述(中文翻譯)
這個團隊帶來了暢銷書《Beginning iPhone Development》,現在再次推出《Beginning iOS 6 Development》,將這本權威指南更新至蘋果最新的 iOS 6 SDK 以及最新版本的 Xcode。
本書涵蓋了全新的技術,例如有關故事板(storyboards)和 iCloud 的章節,並對現有章節進行了重大更新,以符合 iOS 6 SDK 所帶來的所有變更。您將擁有創建自己應用程式所需的一切,適用於最新的 iOS 設備,包括 iPhone 4S、iPad 2 和最新的 iPod touch。本書中的每一個範例應用程式都是使用最新的 Xcode 和最新的 64 位 iOS 6 專用專案模板從頭重建的,並設計為充分利用最新的 Xcode 功能。
假設您對 Objective-C 只有最基本的工作知識,本書以友好、易於理解的風格撰寫,提供了 iPhone、iPad 和 iPod touch 程式設計的完整課程。書中從基礎開始,逐步介紹下載和安裝 Xcode 及 iOS 6 SDK 的過程,然後指導您創建第一個簡單的應用程式。
接下來,您將學習如何整合所有 Apple 觸控用戶熟悉和喜愛的介面元素,例如按鈕、開關、選擇器、工具列和滑桿。您將掌握各種設計模式,從最簡單的單一視圖到複雜的層級深入。表格構建的困惑藝術將被揭開,您將學習如何使用 iPhone 檔案系統來保存數據。您還將學習如何使用各種持久化技術(包括 Core Data 和 SQLite)來保存和檢索數據。還有更多內容!您將學習使用 Quartz 2D 和 OpenGL ES 繪圖,為您的應用程式添加多點觸控手勢支持(如縮放和滑動),並與相機、照片庫、加速度計和內建 GPS 進行互動。您將發現應用程式偏好的細節,並學習如何為多種語言本地化您的應用程式。
- iOS 6 更新了這本最暢銷和最受推薦的 Cocoa touch 開發者書籍
- 充滿了從開發者角度看待新 SDK 的技巧、技術和熱情
- 以易於理解、易於跟隨的風格撰寫