Beginning Game Programming, 4/e (Paperback) (遊戲程式設計入門(第4版))

Jonathan S. Harbour

買這商品的人也買了...

相關主題

商品描述

This completely updated fourth edition of the popular BEGINNING GAME PROGRAMMING will introduce you to the fascinating world of game programming for Windows using Visual Studio 2013 and DirectX. The book requires only a basic understanding of the C++ language and provides a solid introduction to DirectX programming. You'll learn the basics of making sprite-based games without getting bogged down in complex 3D rendering. The instruction is step-by-step, building as you go. Even if you're new to the subject, you will be able to follow along, learning how to take your game ideas from concept to reality using today's standard professional game-creation tools. At the end of the book, you will put your new skills to use creating your own complete, fully functional game. Get started in game programming today, with BEGINNING GAME PROGRAMMING, FOURTH EDITION.

商品描述(中文翻譯)

這本廣受歡迎的《遊戲程式設計入門》第四版已經完全更新,將帶領您進入使用Visual Studio 2013和DirectX進行Windows遊戲程式設計的迷人世界。本書只需要基本的C++語言理解,並提供了對DirectX程式設計的堅實入門。您將學習製作基於精靈的遊戲的基礎知識,而不會陷入複雜的3D渲染中。指導是逐步進行的,隨著您的學習進展而建立。即使您對這個主題是新手,您也能夠跟隨著學習,使用當今標準的專業遊戲創作工具將您的遊戲想法從概念變為現實。在本書結尾,您將運用新學到的技能創建自己的完整、功能完備的遊戲。立即開始遊戲程式設計之旅,從《遊戲程式設計入門》第四版開始。