Designing the User Interface: Strategies for Effective Human-Computer Interaction, 6/e (Paperback)
Catherine Plaisant (author), Maxine Cohen (author), Steven Jacobs (author), Niklas Elmqvist (author), Nicholas Diakopoulos (author) Ben Shneiderman (author)
- 出版商: Pearson FT Press
- 出版日期: 2017-06-20
- 定價: $1,500
- 售價: 9.8 折 $1,470
- 語言: 英文
- 頁數: 624
- 裝訂: Paperback
- ISBN: 1292153911
- ISBN-13: 9781292153919
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相關分類:
使用者介面 UI
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相關主題
商品描述
The Sixth Edition of Designing the User Interface provides a comprehensive, authoritative, and up-to-date introduction to the dynamic field of human-computer interaction (HCI) and user experience (UX) design. This classic book has defined and charted the astonishing evolution of user interfaces for three decades. Students and professionals learn practical principles and guidelines needed to develop high quality interface designs that users can understand, predict, and control. The book covers theoretical foundations and design processes such as expert reviews and usability testing.
By presenting current research and innovations in human-computer interaction, the authors strive to inspire students, guide designers, and provoke researchers to seek solutions that improve the experiences of novice and expert users, while achieving universal usability. The authors also provide balanced presentations on controversial topics such as augmented and virtual reality, voice and natural language interfaces, and information visualization.
商品描述(中文翻譯)
《設計使用者介面》第六版提供了一個全面、權威且最新的介紹,介紹了人機互動(HCI)和使用者體驗(UX)設計這個充滿活力的領域。這本經典書籍已經定義並記錄了使用者介面的驚人演變三十年。學生和專業人士可以學習實用的原則和指南,以開發出使用者能夠理解、預測和控制的高品質介面設計。本書涵蓋了理論基礎和設計過程,如專家評審和可用性測試。
通過介紹當前的人機互動研究和創新,作者們致力於激發學生的靈感,指導設計師,並激發研究人員尋求改善新手和專家使用者體驗的解決方案,同時實現普遍的可用性。作者還就有爭議的話題提供了平衡的介紹,如擴增和虛擬現實、語音和自然語言介面以及信息可視化。
目錄大綱
Part 1. Introduction
1. Usability of Interactive Systems
2. Universal Usability
3. Guidelines, Principles, and Theories
Part 2. Design Processes
4. Design
5. Evaluation and the User Experience
6. Design Case Studies
Part 3. Interaction Styles
7. Direct Manipulation and Immersive Environments
8. Fluid Navigation
9. Expressive Human and Command Languages
10. Devices
11. Communication and Collaboration
Part 4. Design Issues
12. Advancing the User Experience
13. The Timely User Experience
14. Documentation and User Support (a.k.a. Help)
15. Information Search
16. Data Visualization
目錄大綱(中文翻譯)
第一部分. 簡介
1. 互動系統的可用性
2. 普遍可用性
3. 指南、原則和理論
第二部分. 設計流程
4. 設計
5. 評估和使用者體驗
6. 設計案例研究
第三部分. 互動風格
7. 直接操作和沉浸式環境
8. 流暢的導航
9. 表達性的人類和命令語言
10. 裝置
11. 通訊和協作
第四部分. 設計問題
12. 推進使用者體驗
13. 及時的使用者體驗
14. 文件和使用者支援(又稱幫助)
15. 資訊搜尋
16. 資料視覺化