History of Digital Games: Developments in Art, Design and Interaction
暫譯: 數位遊戲的歷史:藝術、設計與互動的發展

Andrew Williams

  • 出版商: Focal Press
  • 出版日期: 2017-03-22
  • 售價: $5,600
  • 貴賓價: 9.5$5,320
  • 語言: 英文
  • 頁數: 271
  • 裝訂: Hardcover
  • ISBN: 1138885533
  • ISBN-13: 9781138885530
  • 海外代購書籍(需單獨結帳)

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商品描述

The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game history that addresses not only "when," but "how" and "why." Andrew Williams takes the first step in creating a comprehensive survey on the history of digital games as commercial products and artistic forms in a textbook appropriate for university instruction. History of Digital Games adopts a unique approach and scope that traces the interrelated concepts of game design, art and design of input devices from the beginnings of coin-operated amusement in the late 1800s to the independent games of unconventional creators in the present. Rooted in the concept of videogames as designed objects, Williams investigates the sources that inspired specific game developers as well as establishing the historical, cultural, economic and technological contexts that helped shape larger design trends.

商品描述(中文翻譯)

隨著高等教育中電子遊戲設計課程的增長以及業餘遊戲開發的爆炸性發展,對於遊戲歷史的深入理解變得愈加重要,這不僅涉及「何時」,還包括「如何」和「為什麼」。Andrew Williams 在創建一本適合大學教學的教科書《數位遊戲歷史》中,邁出了第一步,該書對數位遊戲作為商業產品和藝術形式的歷史進行了全面的調查。《數位遊戲歷史》採取了一種獨特的方法和範疇,追溯了遊戲設計、藝術及輸入裝置設計之間相互關聯的概念,從19世紀末的投幣式娛樂開始,一直到當前非傳統創作者的獨立遊戲。根植於電子遊戲作為設計物件的概念,Williams 探討了啟發特定遊戲開發者的來源,以及建立了幫助塑造更大設計趨勢的歷史、文化、經濟和技術背景。