A Practical Guide to Indie Game Marketing Paperback
暫譯: 獨立遊戲行銷實用指南 平裝本

Joel Dreskin

  • 出版商: Focal Press
  • 出版日期: 2015-12-23
  • 售價: $2,330
  • 貴賓價: 9.5$2,214
  • 語言: 英文
  • 頁數: 178
  • 裝訂: Paperback
  • ISBN: 1138801542
  • ISBN-13: 9781138801547
  • 相關分類: 行銷/網路行銷 Marketing
  • 海外代購書籍(需單獨結帳)

相關主題

商品描述

Learn how to market for your indie game, even with a small budget and limited resources.

For those who want to earn a regular income from making indie games, marketing can be nearly as vital to the success of the game as the game itself. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your game. With special focus on developers with small budgets and limited staff and resources, this book is packed with recommendations and techniques that you can put to use immediately. As a seasoned marketing professional, author Joel Dreskin provides insight into practical, real-world experiences from marketing numerous successful games and also shares tips on mistakes to avoid. Presented in an easy to read format, A Practical Guide to Indie Game Marketing includes information on establishing an audience and increasing visibility so you can build successes with your studio and games.

  • Through case studies, examples, guidelines and tips, you will learn best practices for developing plans for your game launches, PR, community engagement, channel promotions and more
  • Sample timelines help you determine how long in advance of a launch to prepare your first public communications, when to announce your game, as well as recommended timing for releasing different game assets
  • Book also includes marketing checklist 'cheat sheets', dos and don’ts and additional resources

商品描述(中文翻譯)

學習如何為您的獨立遊戲進行行銷,即使預算有限且資源不足。

對於那些希望從製作獨立遊戲中獲得穩定收入的人來說,行銷對於遊戲的成功幾乎與遊戲本身同樣重要。《獨立遊戲行銷實用指南》為您提供了建立可見性和銷售遊戲所需的工具。這本書特別針對預算有限、員工和資源不足的開發者,提供了許多建議和技術,您可以立即付諸實行。作為一位經驗豐富的行銷專業人士,作者 Joel Dreskin 分享了許多成功遊戲行銷的實際經驗,並提供了避免錯誤的建議。《獨立遊戲行銷實用指南》以易於閱讀的格式呈現,包含建立受眾和提高可見性的信息,幫助您在工作室和遊戲中取得成功。

- 通過案例研究、範例、指導方針和提示,您將學習為遊戲發佈、公共關係、社群參與、渠道推廣等制定計劃的最佳實踐
- 範本時間表幫助您確定在發佈前多長時間準備首次公共溝通、何時宣布遊戲,以及釋出不同遊戲資產的建議時機
- 本書還包括行銷檢查清單「備忘單」、應該做和不應該做的事項以及其他資源