Casual Game Design: Designing Play for the Gamer in All of Us
暫譯: 休閒遊戲設計:為我們每個人心中的玩家設計遊戲

Trefry, Gregory

  • 出版商: CRC
  • 出版日期: 2017-11-15
  • 售價: $8,000
  • 貴賓價: 9.5$7,600
  • 語言: 英文
  • 裝訂: Hardcover - also called cloth, retail trade, or trade
  • ISBN: 1138427780
  • ISBN-13: 9781138427785
  • 相關分類: 遊戲設計 Game-design
  • 海外代購書籍(需單獨結帳)

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商品描述

From Windows Solitaire to Bejeweled to Wii Tennis, casual games have radically changed the landscape of games. By simplifying gameplay and providing quick but intense blasts of engaging play, casual games have drawn in huge new audiences of players. To entertain and engage the casual player, game designers must learn to think about what makes casual games work, from game mechanics to narrative content. Through the close examination of a number of casual games, you will learn how to inject the necessary game design elements into your casual games and give your designs the complexity and strategy they need to hook gamers. You will learn:

商品描述(中文翻譯)

從 Windows 紙牌遊戲到 Bejeweled 再到 Wii 網球,休閒遊戲徹底改變了遊戲的格局。透過簡化遊戲玩法並提供快速但強烈的遊玩體驗,休閒遊戲吸引了大量新的玩家群體。為了娛樂和吸引休閒玩家,遊戲設計師必須學會思考什麼使休閒遊戲有效,從遊戲機制到敘事內容。通過對多款休閒遊戲的深入研究,您將學會如何將必要的遊戲設計元素注入您的休閒遊戲中,並賦予您的設計所需的複雜性和策略,以吸引玩家。您將學到:

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