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出版商:
CRC
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出版日期:
2017-03-31
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售價:
$3,850
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貴賓價:
9.5 折
$3,658
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語言:
英文
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頁數:
446
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裝訂:
Quality Paper - also called trade paper
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ISBN:
1138077887
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ISBN-13:
9781138077881
商品描述
Virtual environments (VE) are human-computer interfaces in which the computer creates a sensory-immersing environment that interactively responds to and is controlled by the behaviour of the user. Since these technologies will continue to become more reliable, more resolute and more affordable, it's important to consider the advantages that VEs may offer to support business processes. The term 'synthetic world' refers to a subset of VEs, having a large virtual landscape and a set of rules that govern the interactions among participants. Currently, the primary motivators for participation in these synthetic worlds appear to be fun and novelty. As the novelty wears off, synthetic worlds will need to demonstrate a favourable value proposition if they are to survive. In particular, non-game-oriented worlds will need to facilitate business processes to a degree that exceeds their substantial costs for development and maintenance. Working Through Synthetic Worlds explores a variety of different tasks that might benefit by being performed within a synthetic world. The editors use a distinctive format for the book, consisting of a set of chapters composed of three parts: a story or vignette that describes work conducted within a synthetic world based loosely on the question, 'what will work be like in the year 2025?', founded on the expert authors' expectations of plausible future technologies a scholarly review of the technologies described by the stories and the current theories related to those technologies a prescription for future research required to bridge the current state-of-the-art with the notional worlds described in the stories. The book will appeal to undergraduate and graduate students, professors, scientists and engineers, managers in high-tech industries and software developers.
商品描述(中文翻譯)
虛擬環境(VE)是人機介面,電腦創造一個感官沉浸的環境,該環境能夠互動地回應並受到使用者行為的控制。隨著這些技術將持續變得更可靠、更堅定且更具經濟性,考慮虛擬環境可能為支持商業流程所提供的優勢是非常重要的。術語「合成世界」指的是虛擬環境的一個子集,擁有廣大的虛擬景觀和一套規則來管理參與者之間的互動。目前,參與這些合成世界的主要動機似乎是娛樂和新奇感。隨著新奇感的消退,合成世界需要展示出有利的價值主張,才能夠生存下去。特別是,非遊戲導向的世界需要在促進商業流程方面達到超過其開發和維護的實質成本的程度。《透過合成世界工作》探討了在合成世界中執行的各種不同任務可能帶來的好處。編輯們為本書採用了獨特的格式,由三個部分組成的一系列章節:一個故事或小插曲,描述在合成世界中進行的工作,這些工作大致基於「2025年的工作會是什麼樣子?」這個問題,並基於專家作者對未來可行技術的預期;對故事中描述的技術及其相關的當前理論的學術回顧;以及為了彌合當前技術水平與故事中描述的概念世界之間的差距所需的未來研究建議。本書將吸引本科生和研究生、教授、科學家和工程師、高科技產業的經理以及軟體開發人員。
作者簡介
Dr C.A.P. Smith has an engineering degree from M.I.T. and a Ph.D. in Information Systems from the University of Arizona. He has more than 20 years of experience with research into decision-making in stressful conditions. He is an expert in the design of decision support systems and the application of Human Factors to Human-Computer Interfaces. Dr Smith's scholarly research has been published in numerous journals such as Human Factors, Group Decision and Negotiation, International Journal of Human-Computer Studies, and International Journal of Human-Computer Interaction. He recently spent 3 years working as a Senior Scientist for the US Navy's Space and Naval Warfare Systems Center where he managed several research and development projects. Kenneth W. Kisiel is Principal Research Engineer, Lockheed Martin Corporation. Mr. Kisiel is a Senior Technical Advisor assisting clients in applying virtual/synthetic worlds to information understanding. He has more than 30 years' experience in emergent technology consulting specifically related to information analysis and understanding. Mr. Kisiel was also the founder, CEO, and visioneer for WisdomBuilder, LLC which researched and commercialized advanced visualization analytical tools to both the government and private sectors. Mr. Kisiel holds patents in visualization and social network analysis. He earned a B.A.S from Florida Atlantic University and an M.S. from Johns Hopkins University. Dr. Jeffrey G. Morrison earned his Ph.D. in Psychology from the Georgia Institute of Technology. He has been a scientist with the U.S Navy since 1990, where he has led a number of research and development efforts in the fields of: cognition, decision support, advanced automation, and human factors. He is currently on assignment to the Office of the Director of National Intelligence (ODNI) as a program manager with the Space and Naval Warfare Systems Center - Pacific. Dr. Morrison received the Dr. Arthur E. Bisson Prize for Naval Technology Achievement from the Office of Naval Research for his work in developing and transitioning "Knowledge Web Technologies," which were instrumental to Naval operations during both Operation Enduring Freedom & Operation Iraqi Freedom. He has received numerous best paper awards as well as the American Psychological Association's George E. Briggs Dissertation Award, for original research exhibiting creative application of scientific inquiry in the area of engineering psychology.
作者簡介(中文翻譯)
C.A.P. Smith 博士擁有麻省理工學院的工程學位及亞利桑那大學的資訊系統博士學位。他在壓力環境下的決策研究方面擁有超過 20 年的經驗。他是決策支援系統設計及人因工程應用於人機介面的專家。Smith 博士的學術研究已發表於多本期刊,包括《人因工程》(Human Factors)、《群體決策與談判》(Group Decision and Negotiation)、《國際人機研究期刊》(International Journal of Human-Computer Studies)及《國際人機互動期刊》(International Journal of Human-Computer Interaction)。他最近在美國海軍的太空與海軍作戰系統中心擔任高級科學家,工作了 3 年,負責管理多個研究與開發專案。
Kenneth W. Kisiel 是洛克希德·馬丁公司的首席研究工程師。Kisiel 先生是一位高級技術顧問,協助客戶將虛擬/合成世界應用於資訊理解。他在新興技術諮詢方面擁有超過 30 年的經驗,特別是與資訊分析和理解相關的領域。Kisiel 先生也是 WisdomBuilder, LLC 的創辦人、執行長及願景創造者,該公司研究並商業化先進的視覺化分析工具,服務於政府及私營部門。Kisiel 先生在視覺化和社交網絡分析方面擁有專利。他獲得了佛羅里達大西洋大學的學士學位(B.A.S)及約翰霍普金斯大學的碩士學位(M.S.)。
Jeffrey G. Morrison 博士於喬治亞理工學院獲得心理學博士學位。自 1990 年以來,他一直是美國海軍的科學家,領導多個研究與開發專案,涵蓋認知、決策支援、先進自動化及人因工程等領域。他目前被派遣至國家情報總監辦公室(ODNI),擔任太空與海軍作戰系統中心 - 太平洋的專案經理。Morrison 博士因其在開發和轉型「知識網技術」(Knowledge Web Technologies)方面的工作,獲得了海軍研究辦公室頒發的亞瑟·E·比森博士海軍技術成就獎,該技術對於持久自由行動(Operation Enduring Freedom)和伊拉克自由行動(Operation Iraqi Freedom)中的海軍作戰至關重要。他曾獲得多項最佳論文獎,以及美國心理學會的喬治·E·布里格斯論文獎,以表彰其在工程心理學領域展現創新科學探究應用的原創研究。