Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 (Paperback)
Romain Marucchi-Foino
- 出版商: Wrox Press
- 出版日期: 2012-01-30
- 定價: $1,485
- 售價: 8.0 折 $1,188
- 語言: 英文
- 頁數: 308
- 裝訂: Paperback
- ISBN: 1119975913
- ISBN-13: 9781119975915
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相關分類:
Android、Apple Developer、OpenGL
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相關翻譯:
OpenGL ES 2.0 遊戲與圖形編程-適用於 iOS 和 Android (Game and Graphics Programming for iOS and Android with OpenGL ES 2.0) (簡中版)
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商品描述
The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 quickly gets you up to speed on understanding how powerful OpenGL ES 2.0 technology is in creating apps and games for amusement and effectiveness. Leading you through the development of a real-world mobile app with live code, this text lets you work with all the best features and tools that Open GL ES 2.0 has to offer.
- Provides a project template for iOS and Android platforms
- Delves into OpenGL features including drawing canvas, geometry, lighting effects, character animation, and more
- Offers explanation of full-function 2D and 3D graphics on embedded systems
- Addresses the principal technology for hardware-accelerated graphical rendering
Game and Graphics Programming for iOS and Android with OpenGL ES 2.0offers important, need-to-know information if you're interested in striking a perfect balance between aesthetics and functionality in apps.
商品描述(中文翻譯)
立即開發具有高度圖形的應用程式和遊戲!
智慧型手機應用程式市場正逐漸成長,有一個新的市場空缺需要填補,需要更多具有高度圖形的應用程式和遊戲。《使用OpenGL ES 2.0開發iOS和Android的遊戲和圖形程式設計》能夠快速讓您了解OpenGL ES 2.0技術在創建娛樂和效能應用程式和遊戲方面的強大功能。本書通過開發一個真實的移動應用程式並提供實時程式碼,讓您使用OpenGL ES 2.0的所有最佳功能和工具。
- 為iOS和Android平台提供專案範本
- 深入介紹OpenGL功能,包括繪製畫布、幾何圖形、照明效果、角色動畫等
- 解釋嵌入式系統上的全功能2D和3D圖形
- 介紹硬體加速圖形渲染的主要技術
如果您有興趣在應用程式中實現美學和功能之間的完美平衡,《使用OpenGL ES 2.0開發iOS和Android的遊戲和圖形程式設計》提供了重要且必要的資訊。