Game Design Essentials (Paperback) (遊戲設計要素)

Briar Lee Mitchell

  • 出版商: Sybex
  • 出版日期: 2012-03-27
  • 定價: $1,400
  • 售價: 9.5$1,330
  • 貴賓價: 9.0$1,260
  • 語言: 英文
  • 頁數: 320
  • 裝訂: Paperback
  • ISBN: 1118159276
  • ISBN-13: 9781118159279
  • 相關分類: 遊戲設計 Game-design
  • 立即出貨 (庫存=1)

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商品描述

An easy-to-follow primer on the fundamentals of digital game design

The quickly evolving mobile market is spurring digital game creation into the stratosphere, with revenue from games exceeding that of the film industry. With this guide to the basics, you'll get in on the game of digital game design while you learn the skills required for storyboarding, character creation, environment creation, level design, programming, and testing.

  • Teaches basic skill sets in the context of current systems, genres, and game-play styles
  • Demonstrates how to design for different sectors within gaming including console, PC, handheld, and mobile
  • Explores low-poly modeling for game play
  • Addresses character and prop animation, lighting and rendering, and environment design
  • Discusses the path from concept to product, including pre- and post-production
  • Includes real-world scenarios and interviews with key studio and industry professionals

With Game Design Essentials, you'll benefit from a general-but-thorough overview of the core art and technology fundamentals of digital game design for the 21st century.

商品描述(中文翻譯)

一本易於理解的數位遊戲設計基礎入門指南

迅速發展的手機市場正將數位遊戲創作推向高峰,遊戲收入已超越電影業。透過這本基礎指南,您將在學習故事板、角色創作、場景創作、關卡設計、程式設計和測試的過程中,參與數位遊戲設計的遊戲。

本書教授基本技能,並結合當前系統、類型和遊戲風格的背景,示範如何設計不同遊戲領域,包括主機、個人電腦、手持設備和手機。書中還探討了遊戲遊玩的低多邊形建模,角色和道具動畫,燈光和渲染,以及場景設計。同時,還討論了從概念到產品的過程,包括前期和後期製作。書中還包含了真實案例和與主要工作室和行業專業人士的訪談。

透過《遊戲設計基礎》,您將獲得對21世紀數位遊戲設計的核心藝術和技術基礎的整體但全面的概述。