Beginning iOS Game Development (Paperback)

Patrick Alessi

  • 出版商: Wrox Press
  • 出版日期: 2011-12-20
  • 定價: $1,400
  • 售價: 5.0$700
  • 語言: 英文
  • 頁數: 432
  • 裝訂: Paperback
  • ISBN: 1118107322
  • ISBN-13: 9781118107324
  • 相關分類: Apple Developer
  • 立即出貨(限量) (庫存=1)

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商品描述

Get in the game and start building games for the iPhone or iPad!

Whether you only have a little experience with iOS programming or even none at all, this accessible guide is ideal for getting started developing games for the iPhone and iPad. Experienced developer and author Patrick Alessi presents the iOS system architecture, gives you the step-by-step of game development, and introduces the languages used to develop games. From the basic building blocks to including drawing, responding to user interaction, animation, and sound, this book provides a one-stop-shop for getting your game up and running.

  • Explores the tools and methodology used to develop games for the iPhone and iPad
  • Requires no previous experience with building a game for the iOS platform
  • Details how iOS games require different considerations than other applications
  • Addresses working with the Xcode programming environment, how to draw with the Quartz 2D API, ways to handle user input, and techniques for incorporating animation with Core Animation and sound with Core Audio

If you're ready to jump on the gaming app bandwagon, then this book is what you need to get started!

商品描述(中文翻譯)

進入遊戲世界,開始為iPhone或iPad開發遊戲吧!無論您對iOS編程只有一點經驗,甚至完全沒有經驗,這本易於理解的指南都非常適合入門開發iPhone和iPad遊戲。經驗豐富的開發者和作者Patrick Alessi介紹了iOS系統架構,提供了遊戲開發的逐步指南,並介紹了開發遊戲所使用的語言。從基本的構建模塊到繪圖、響應用戶交互、動畫和聲音,本書提供了一站式解決方案,讓您的遊戲快速上線運行。本書內容包括:


  • 探索開發iPhone和iPad遊戲所使用的工具和方法

  • 無需之前的iOS平台遊戲開發經驗

  • 詳細介紹iOS遊戲與其他應用程序的不同考慮因素

  • 介紹如何使用Xcode編程環境,如何使用Quartz 2D API進行繪圖,處理用戶輸入的方法,以及使用Core Animation進行動畫和使用Core Audio進行聲音處理的技巧

如果您準備好加入遊戲應用的行列,那麼這本書就是您入門的必備工具!