Contest Theory: Incentive Mechanisms and Ranking Methods(Hardcover)
暫譯: 競賽理論:激勵機制與排名方法(精裝版)

Milan Vojnović

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商品描述

Contests are prevalent in many areas, including sports, rent seeking, patent races, innovation inducement, labor markets, scientific projects, crowdsourcing and other online services, and allocation of computer system resources. This book provides unified, comprehensive coverage of contest theory as developed in economics, computer science, and statistics, with a focus on online services applications, allowing professionals, researchers and students to learn about the underlying theoretical principles and to test them in practice. The book sets contest design in a game-theoretic framework that can be used to model a wide-range of problems and efficiency measures such as total and individual output and social welfare, and offers insight into how the structure of prizes relates to desired contest design objectives. Methods for rating the skills and ranking of players are presented, as are proportional allocation and similar allocation mechanisms, simultaneous contests, sharing utility of productive activities, sequential contests, and tournaments.

商品描述(中文翻譯)

競賽在許多領域中都很普遍,包括體育、尋租、專利競賽、創新誘導、勞動市場、科學專案、眾包及其他線上服務,以及計算機系統資源的分配。本書提供了統一且全面的競賽理論涵蓋,這些理論在經濟學、計算機科學和統計學中發展,重點放在線上服務的應用上,使專業人士、研究人員和學生能夠了解其背後的理論原則並在實踐中進行測試。本書將競賽設計置於博弈論框架中,該框架可用於建模各種問題和效率衡量標準,例如總產出、個別產出和社會福利,並提供對獎勵結構如何與期望的競賽設計目標相關的見解。書中介紹了評估玩家技能和排名的方法,以及比例分配和類似的分配機制、同時競賽、生產活動的共享效用、序列競賽和錦標賽。