Story Structure and Development: A Guide for Animators, Vfx Artists, Game Designers, and Xr Creators 2nd Edition
暫譯: 故事結構與發展:動畫師、視覺特效藝術家、遊戲設計師及擴增實境創作者指南(第二版)

Caldwell, Craig

  • 出版商: CRC
  • 出版日期: 2025-03-25
  • 售價: $2,510
  • 貴賓價: 9.5$2,385
  • 語言: 英文
  • 頁數: 210
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 1032777486
  • ISBN-13: 9781032777481
  • 相關分類: 遊戲設計 Game-design
  • 海外代購書籍(需單獨結帳)

相關主題

商品描述

Professor Craig Caldwell's Story Structure and Development provides a clear and practical approach to understanding the essentials of storytelling. This book distills fundamental elements, principles, and structures, explicitly tailored for animators, game designers, VFX artists, and XR creators, so they can seamlessly integrate these concepts into their work. It is a comprehensive guide, enriched with extensive insights and advice from industry professionals.

The thoroughly revised and updated Second Edition introduces new film and animation examples alongside over 200 vibrant images designed with today's digital content creators in mind. Organized to enhance accessibility, this edition offers a structured approach to the story fundamentals critical to today's movies, animation, games, and XR. Readers will gain valuable insights into the universal patterns of narrative, gaining a deeper understanding of the core story concepts that directors and producers often emphasize with the phrase, "It's all about story."

Key Features:

  • Comprehensive Story Structure: This approach consolidates universal story frameworks across the digital media industry into a single, accessible text
  • Visual Learning: Features a wealth of illustrations and visuals that reinforce and clarify key concepts for visual learners
  • Flexible Organization: It is structured to allow readers to access sections in a non-linear manner, either for individual reference or adaptation to various teaching methodologies

商品描述(中文翻譯)

教授 Craig Caldwell 的 故事結構與發展 提供了一種清晰且實用的方法來理解故事講述的基本要素。本書提煉了基本元素、原則和結構,特別針對動畫師、遊戲設計師、視覺特效藝術家和擴增實境創作者,幫助他們將這些概念無縫地融入到自己的作品中。這是一本全面的指南,並且包含了來自業界專業人士的豐富見解和建議。

經過徹底修訂和更新的第二版引入了新的電影和動畫範例,並附有超過 200 幅針對當今數位內容創作者設計的生動圖片。這一版的組織方式旨在提高可讀性,提供了一種結構化的方法來理解當今電影、動畫、遊戲和擴增實境中至關重要的故事基本原則。讀者將獲得有關敘事的普遍模式的寶貴見解,深入理解導演和製片人經常強調的核心故事概念,並以「一切都關於故事」這句話來表達。

主要特色:



  • 全面的故事結構:這種方法將數位媒體產業中的普遍故事框架整合成一個易於理解的文本


  • 視覺學習:包含大量插圖和視覺資料,以加強和澄清視覺學習者的關鍵概念


  • 靈活的組織方式:結構設計使讀者能夠以非線性的方式訪問各個部分,無論是作為個別參考還是適應各種教學方法

作者簡介

Craig Caldwell is USTAR (Utah Science Technology and Research) professor in digital media at the University of Utah. Having worked for Walt Disney Feature Animation and Electronic Arts games he has extensive experience in the industry approach to creating animation and games. Caldwell has been a co-founder and arts director for one of the top-ranked interactive games programs, Entertainment Arts and Engineering (EAE - University of Utah) with its numerous award-winning games. He has served as head of the largest film school in Australia--Griffith Film School, Griffith University, as well as chair of the Media Arts Department and associate director of the New Media Center at University of Arizona; as well as having been selected as a DeTao Master, Institute of Animation and Creative Content on the SIVA campus, Shanghai, China. Caldwell speaks frequently on story at major conferences such as SIGGRAPH, FMX, Mundos Digitales, industry, and universities. He earned his PhD from the Advanced Computing Center for Art and Design, Ohio State University.

作者簡介(中文翻譯)

克雷格·考德威爾是猶他大學數位媒體的USTAR(猶他科學技術與研究)教授。他曾在華特迪士尼動畫公司和電子藝術遊戲工作,擁有豐富的產業經驗,專注於創作動畫和遊戲。考德威爾是娛樂藝術與工程(EAE - 猶他大學)這個排名前列的互動遊戲項目的共同創辦人和藝術總監,該項目擁有多部獲獎遊戲。他曾擔任澳大利亞最大電影學院——格里菲斯電影學院(Griffith Film School, Griffith University)的院長,以及亞利桑那大學媒體藝術系的系主任和新媒體中心的副主任;此外,他還被選為中國上海SIVA校區動畫與創意內容研究所的DeTao大師。考德威爾經常在SIGGRAPH、FMX、Mundos Digitales等主要會議上發表有關故事的演講,並在業界和大學中分享他的見解。他在俄亥俄州立大學的藝術與設計高級計算中心獲得博士學位。