The Science of Esports

McNulty, Craig, Polman, Remco, Watson, Matthew

  • 出版商: Routledge
  • 出版日期: 2023-11-10
  • 售價: $1,940
  • 貴賓價: 9.5$1,843
  • 語言: 英文
  • 頁數: 152
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 1032344857
  • ISBN-13: 9781032344850
  • 下單後立即進貨 (約2~4週)

商品描述

The Science of Esports draws from contemporary research and coach expertise to examine esports athlete health and performance from a range of disciplinary perspectives, including physiology, psychology, sociology, and nutrition. The rapid expansion of the esports industry has elevated competitive video gaming into the realm of high performance, requiring players, coaches, and practitioners to implement interdisciplinary approaches to performance support.

The book covers key topic areas such as:

  • What esports is and similarities and differences to sport
  • Game-specific training
  • Physiological and psychological consideration for esports athletes
  • Social aspects of player performance and the social environment of esports
  • Esports coaching and structure of esports performance environments
  • Technology and its use in esports
  • Safeguarding, cheating, and gambling

This book includes worked examples and case studies to allow immediate implementation into practice for esports athletes and coaches. It summarises the current state of research to inform researchers and identify gaps in knowledge. This book is critical reading for students of esports and related courses. It serves as the first scientific resource designed to provide athletes, coaches, and practitioners with interdisciplinary insights into esports health and performance.

商品描述(中文翻譯)

《電子競技科學》從當代研究和教練專業知識中汲取,從生理學、心理學、社會學和營養學等多個學科的角度探討電子競技選手的健康和表現。電子競技行業的快速發展將競技性視頻遊戲提升到高水平的領域,要求選手、教練和從業人員實施跨學科的表現支持方法。

本書涵蓋了以下主題:
- 電子競技的定義以及與傳統運動的相似性和差異性
- 遊戲特定的訓練
- 電子競技選手的生理和心理考慮因素
- 選手表現的社會因素和電子競技的社會環境
- 電子競技教練和競技環境的結構
- 技術及其在電子競技中的應用
- 保護、作弊和賭博

本書包含實例和案例研究,可立即應用於電子競技選手和教練的實踐中。它總結了當前研究的現狀,為研究人員提供信息,並確定知識上的空白。本書是電子競技和相關課程的重要閱讀材料,是第一本旨在為選手、教練和從業人員提供跨學科洞察力的科學資源,以了解電子競技的健康和表現。

作者簡介

Craig McNulty, PhD, is a lecturer and researcher at Queensland University of Technology, Australia. His research areas include athlete and e'athlete exercise physiology, oxygen uptake kinetics, and physiological measures in esports. He supervises several doctoral students across topics, including energy expenditure in esports, women's esports athlete health and performance, and sleep and sleep-behaviours in esports. Craig was a founding board member of the Esports Research Network, which was founded in 2019.

Remco Polman, PhD, is the executive dean of the Institute of Health and Wellbeing at Federation University, Australia. Although a sport and exercise psychologist by training, his research is multi- and inter-disciplinary in nature. He is particularly interested in the psychological determinants of performance and well-being in athletes with particular expertise in stress, coping, and emotions. Remco is a chartered psychologist by the British Psychological Society and an accredited sport and exercise psychologist with the Health Care and Professions Council in the United Kingdom.

Matthew Watson is the director of Learning & Development at the International Federation of Esports Coaches (IFoEC). Matt is responsible for designing and delivering esports coaching and performance programmes in a range of academic and applied settings. Matt has published a number of peer-reviewed scientific articles as part of his ongoing PhD in coaching at the German Sport University in Cologne, and lectures in esports at the University of Northampton.

Kabir Bubna is a research assistant with The International Federation of Esports Coaches. Kabir has achieved a BSc (Hons) and Masters by Research in Sports, Coaching, and Physical Education. His masters' thesis focused on understanding coaches' perceptions of the development of collective behaviour. With his educational background, Kabir has also developed a critical understanding of talent identification and development, skill acquisition, and effective coaching practice in traditional sporting contexts. Since then, he has taken his knowledge and applied it towards esports academia and coaching practice in this novel industry.

作者簡介(中文翻譯)

Craig McNulty博士是澳大利亞昆士蘭科技大學的講師和研究員。他的研究領域包括運動員和電子競技運動員的運動生理學、氧氣攝取動力學以及電子競技中的生理測量。他指導了幾位博士生的研究,包括電子競技中的能量消耗、女性電子競技運動員的健康和表現,以及電子競技中的睡眠和睡眠行為。Craig是2019年成立的電子競技研究網絡的創始董事會成員之一。

Remco Polman博士是澳大利亞聯邦大學健康與福祉研究所的執行院長。儘管他的專業是運動和運動心理學,但他的研究具有多學科和跨學科的性質。他對運動員表現和福祉的心理決定因素特別感興趣,尤其在壓力、應對和情緒方面具有專業知識。Remco是英國心理學會的特許心理學家,也是英國健康護理和專業委員會認可的運動和運動心理學家。

Matthew Watson是國際電子競技教練聯盟(IFoEC)的學習與發展總監。Matt負責在各種學術和應用場景中設計和提供電子競技教練和表現計劃。Matt在德國科隆體育大學攻讀教練學博士期間發表了多篇同行評審的科學文章,並在諾桑比亞大學講授電子競技課程。

Kabir Bubna是國際電子競技教練聯盟的研究助理。Kabir獲得了體育、教練和體育教育的學士學位和碩士研究學位。他的碩士論文專注於理解教練對集體行為發展的認知。憑藉他的教育背景,Kabir還對傳統運動背景下的人才識別和發展、技能獲得以及有效的教練實踐有著扎實的理解。此後,他將自己的知識應用於電子競技學術和教練實踐中的這個新興行業。