A Pattern Approach To Interaction Design (Hardcover)
暫譯: 互動設計的模式方法 (精裝版)
Jan Borchers
- 出版商: Wiley
- 出版日期: 2001-05-25
- 售價: $1,200
- 貴賓價: 9.8 折 $1,176
- 語言: 英文
- 頁數: 268
- 裝訂: Hardcover
- ISBN: 0471498289
- ISBN-13: 9780471498285
-
相關分類:
交互設計 Interaction-design
無法訂購
買這商品的人也買了...
-
$1,078UNIX Network Programming, Volume 1, 2/e (精裝)
-
$680$537 -
$2,800$2,660 -
$1,127Universal Serial Bus System Architecture, 2/e (Paperback)
-
$1,029Operating System Concepts, 6/e
-
$1,000$980 -
$970Introduction to Algorithms, 2/e
-
$1,740$1,653 -
$2,450$2,328 -
$1,330Network Security with OpenSSL (Paperback)
-
$1,274Computer Architecture: A Quantitative Approach, 3/e(精裝本)
-
$650$514 -
$690$538 -
$199$157 -
$1,930$1,834 -
$990$782 -
$720$569 -
$450$356 -
$780$663 -
$480$379 -
$750$593 -
$720$569 -
$450$383 -
$450$383 -
$780$616
相關主題
商品描述
While the subject of design patterns for software development has been covered extensively, little has been written about the power of the pattern format in interface design. 'A Pattern Approach to Interaction Design' remedies this situation, providing for the first time an introduction to the concepts, and application of patterns in user interface design.
The author shows interface designers how to use patterns to capture and structure user interface design knowledge from their projects, and how to use them to understand each other's design principles and solutions when working with clients and software developers. As an example, a ready-to-use pattern language for the design of interactive exhibits is presented.
The author shows interface designers how to use patterns to capture and structure user interface design knowledge from their projects, and how to use them to understand each other's design principles and solutions when working with clients and software developers. As an example, a ready-to-use pattern language for the design of interactive exhibits is presented.
商品描述(中文翻譯)
雖然有關軟體開發的設計模式主題已被廣泛探討,但關於模式格式在介面設計中的力量卻鮮有著墨。《A Pattern Approach to Interaction Design》彌補了這一空白,首次介紹了模式在使用者介面設計中的概念和應用。作者向介面設計師展示如何使用模式來捕捉和結構他們專案中的使用者介面設計知識,以及如何在與客戶和軟體開發者合作時,利用這些模式來理解彼此的設計原則和解決方案。作為範例,書中提供了一種可立即使用的互動展覽設計模式語言。