MPEG-4 Facial Animation: The Standard, Implementation and Applications
Igor Pandzic, Robert Forchheimer
- 出版商: Wiley
- 出版日期: 2002-08-30
- 售價: $931
- 語言: 英文
- 頁數: 328
- 裝訂: Hardcover
- ISBN: 0470844655
- ISBN-13: 9780470844656
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商品描述
Features include:
- Sets the MPEG-4 FA specification against the historical background of research on facial animation and model-based coding and provides a brief history of the development of the standard itself.
- Comprehensive overview of the FA specification with the goal of helping the reader understand how the standard works, what the thinking is behind it, and how it is intended be used.
- Covers the implementation of the standard on both the encoding and decoding side. Presents several face animation techniques for MPEG-4 FA decoders, as well as architectures for building applications based on the standard.
- Brings together a collection of applications using the MPEG-4 FA specification.
- Includes a standard benchmark method for assessing the quality of MPEG-4 FA decoders.
The MPEG-4 FA specification is suitable for a wide range of applications not only in telecommunications and multimedia, but also in fields like computer animation and human-computer interfaces. This book will be a valuable companion for practitioners implementing applications based on the MPEG-4 FA specification and those who wish to understand the standard and its implications.
Table of Contents
List of Contributors.
Author Biographies.
Foreword.
Preface.
PART 1: BACKGROUND.
The Origins of the MPEG-4 Facial Animation Standard (Igor S. Pandzic and Robert Forchheimer).
PART 2: THE STANDARD.
Face Animation in MPEG-4 (Jörn Ostermann).
MPEG-4 Face Animation Conformance (Eric Petajan).
PART 3: IMPLEMENTATIONS.
MPEG-4 Facial Animation Framework for the Web and Mobile Applications (Igor S. Pandzic).
The Facial Animation Engine (Fabio Lavagetto and Roberto Pockaj).
Extracting MPEG-4 FAPS from Video (Jörgen Ahlberg).
Real-Time Speech-Driven Face Animation (Pengyu Hong, Zhen Wen and Thomas S. Huang).
Visual Text-to-Speech (Catherine Pelachaud).
Emotion Recognition and Synthesis Based on MPEG-4 FAPs (Nicolas Tsapatsoulis, Amaryllis Raouzaiou, Stefanos Kollias, Roddy Cowie and Ellen Douglas-Cowie).
The InterFace Software Platform for Interactive Virtual Characters (Igor S. Pandzic, Michele Cannella, Franck Davoine, Robert Forchheimer, Fabio Lavagetto, Haibo Li, Andrew Marriott, Sotiris Malassiotis, Montse Pardas, Roberto Pockaj and Gael Sannier).
PART 4: APPLICATIONS.
Model-based Coding: The Complete System (Haibo Li and Robert Forchheimer).
A Facial Animation Case Study for HCI: The VHML-Based Mentor System (Andrew Marriott).
PlayMail ?Put Words into Other Peoples Mouth (Jörn Ostermann).
E-Cogent: An Electronic Convincing aGENT (Jörn Ostermann).
alterEGO: Video Analysis for Facial Animation (Eric Petajan).
EPTAMEDIA: Virtual Guides and Other Applications (Fabio Lavagetto and Roberto Pockaj).
Appendix 1: Evaluating MPEG-4 Facial Animation Players (J顤gen Ahlberg, Igor S. Pandzic and Liwen You).
Appendix 2: Web Resources.
Index.
商品描述(中文翻譯)
MPEG-4國際標準中一個較具革命性的部分是面部與身體動畫(Face and Body Animation,簡稱FBA):這是一項針對人類面部和身體形狀及動畫的高效編碼規範。這項規範是來自於不同背景專家的合作,這些專家在影像編碼與壓縮、視頻分析、計算機圖形學,以及語音分析與合成等領域都有專長,並共同關注人類的計算機模擬。這本書專注於面部動畫。
本書的特色包括:
- 將MPEG-4 FA規範置於面部動畫和基於模型編碼的研究歷史背景中,並提供該標準本身發展的簡要歷史。
- 對FA規範進行全面概述,旨在幫助讀者理解該標準的運作方式、背後的思考,以及其預期用途。
- 涵蓋該標準在編碼和解碼方面的實施,介紹幾種針對MPEG-4 FA解碼器的面部動畫技術,以及基於該標準構建應用程序的架構。
- 彙集使用MPEG-4 FA規範的應用程序集合。
- 包含一種標準基準方法,用於評估MPEG-4 FA解碼器的質量。
MPEG-4 FA規範適用於廣泛的應用,不僅限於電信和多媒體,還包括計算機動畫和人機介面等領域。本書將成為實施基於MPEG-4 FA規範的應用程序的從業者以及希望理解該標準及其影響的讀者的寶貴伴侶。
目錄
- 貢獻者名單
- 作者簡介
- 前言
- 序言
- 第一部分:背景
- MPEG-4面部動畫標準的起源(Igor S. Pandzic 和 Robert Forchheimer)
- 第二部分:標準
- MPEG-4中的面部動畫(Jörn Ostermann)
- MPEG-4面部動畫符合性(Eric Petajan)
- 第三部分:實施
- 用於網絡和移動應用的MPEG-4面部動畫框架(Igor S. Pandzic)
- 面部動畫引擎(Fabio Lavagetto 和 Roberto Pockaj)
- 從視頻中提取MPEG-4 FAPS(Jörgen Ahlberg)
- 實時語音驅動的面部動畫(Pengyu Hong, Zhen Wen 和 Thomas S. Huang)
- 視覺文本轉語音(Catherine Pelachaud)
- 基於MPEG-4 FAP的情感識別與合成(Nicolas Tsapatsoulis, Amaryllis Raouzaiou, Stefanos Kollias, Roddy Cowie 和 Ellen Douglas-Cowie)
- 用於互動虛擬角色的InterFace軟體平台(Igor S. Pandzic, Michele Cannella, Franck Davoine, Robert Forchheimer, Fabio Lavagetto, Haibo Li, Andrew Marriott, Sotiris Malassiotis, Montse Pardas, Roberto Pockaj 和 Gael Sannier)
- 第四部分:應用
- 基於模型的編碼:完整系統(Haibo Li 和 Robert Forchheimer)
- 一個針對HCI的面部動畫案例研究:基於VHML的導師系統(Andrew Marriott)
- PlayMail:讓別人說話(Jörn Ostermann)
- E-Cogent:一個電子說服代理(Jörn Ostermann)
- alterEGO:面部動畫的視頻分析(Eric Petajan)
- EPTAMEDIA:虛擬導遊及其他應用(Fabio Lavagetto 和 Roberto Pockaj)
- 附錄1:評估MPEG-4面部動畫播放器(Jörgen Ahlberg, Igor S. Pandzic 和 Liwen You)
- 附錄2:網絡資源
- 索引