Stop Staring : Facial Modeling and Animation Done Right, 3/e (Paperback)

Jason Osipa

買這商品的人也買了...

相關主題

商品描述

The de facto official source on facial animation—now updated!

If you want to do character facial modeling and animation at the high levels achieved in today’s films and games, Stop Staring: Facial Modeling and Animation Done Right, Third Edition, is for you. While thoroughly covering the basics such as squash and stretch, lip syncs, and much more, this new edition has been thoroughly updated to capture the very newest professional design techniques, as well as changes in software, including using Python to automate tasks.

  • Shows you how to create facial animation for movies, games, and more
  • Provides in-depth techniques and tips for everyone from students and beginners to high-level professional animators and directors currently in the field
  • Features the author’s valuable insights from his own extensive experience in the field
  • Covers the basics such as squash and stretch, color and shading, and lip syncs, as well as how to automate processes using Python

Breathe life into your creations with this important book, considered by many studio 3D artists to be the quintessential reference on facial animation.

商品描述(中文翻譯)

面部動畫的事實上官方來源—現已更新! 如果您想在當今電影和遊戲中達到高水準的角色面部建模和動畫效果,《Stop Staring: Facial Modeling and Animation Done Right, Third Edition》就是為您而設。本書全面介紹了基礎知識,如壓縮和伸展、嘴唇同步等,並在此新版中全面更新了最新的專業設計技巧,以及軟體的變化,包括使用Python自動化任務。


  • 向您展示如何為電影、遊戲等創建面部動畫

  • 為從學生和初學者到高級專業動畫師和導演的各個層次的人提供深入的技巧和建議

  • 作者根據自己在該領域的豐富經驗提供寶貴的見解

  • 涵蓋基礎知識,如壓縮和伸展、色彩和陰影以及嘴唇同步,以及如何使用Python自動化流程

通過這本重要的書籍,為您的創作注入生命,被許多3D工作室藝術家認為是面部動畫的典範參考。