Timing for Animation, 2/e (Paperback)
暫譯: 動畫時機掌握,第二版 (平裝本)

John Halas OBE, Harold Whitaker

  • 出版商: Focal Press
  • 出版日期: 2009-09-01
  • 售價: $1,720
  • 貴賓價: 9.5$1,634
  • 語言: 英文
  • 頁數: 176
  • 裝訂: Paperback
  • ISBN: 0240521609
  • ISBN-13: 9780240521602
  • 海外代購書籍(需單獨結帳)

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商品描述

A classic of animation education since it first published in 1981. Copies of Timing for Animation have been sitting dog-eared and spine-split on desks and workstations around the world, wherever animation is produced for more than 25 years. All you need to breathe life into your animation is at your fingertips. All the vital techniques employed by animators worldwide are explained using dozens of clear illustrations and simple, straightforward directions. Learn how animations should be arranged in relation to each other, how much space should be used and how long each drawing should be shown for maximum dramatic effect. Fully revised and updated, the second edition includes timing for digital production, digital storyboarding in 2d, digital storyboarding in 3d, the use of After Effects and much, much more!

* Animate it right first time with these tried and tested techniques by industry legends, Halas and Whitaker. The second edition is fully updated for digital workflows, by Tom Sito, animator of Beauty and the Beast and Shrek. 

* Get straight to the good stuff with simple, no-nonsense instruction on the key techniques like stretch and squash, animated cycles, overlapping, and anticipation.  Learn how animations should be arranged in relation to each other, how much space should be used and how long each drawing should be shown for maximum dramatic effect.

* Fully revised, in Full color and updated, the second edition includes timing for digital production, digital storyboarding in 2d, digital storyboarding in 3d, the use of After Effects and much, much more!

 

商品描述(中文翻譯)

一部自1981年首次出版以來便成為動畫教育經典的書籍。《Timing for Animation》的複本在全球各地的桌面和工作站上已經放置了超過25年,無論在哪裡製作動畫,這本書都經受住了時間的考驗。您所需的一切來為您的動畫注入生命,觸手可及。書中使用數十幅清晰的插圖和簡單明瞭的指示,解釋了全球動畫師所使用的所有重要技術。學習動畫之間應如何排列、應使用多少空間以及每幅畫應顯示多長時間以達到最佳戲劇效果。第二版經過全面修訂和更新,包含了數位製作的時間安排、2D數位分鏡、3D數位分鏡、After Effects的使用等等!

* 使用業界傳奇Halas和Whitaker的這些經過驗證的技術,第一次就能正確地進行動畫。第二版由《美女與野獸》和《史瑞克》的動畫師Tom Sito全面更新,以適應數位工作流程。

* 直接進入重點,簡單明瞭地指導關鍵技術,如拉伸與壓縮、動畫循環、重疊和預期。學習動畫之間應如何排列、應使用多少空間以及每幅畫應顯示多長時間以達到最佳戲劇效果。

* 第二版經過全面修訂、全彩印刷並更新,包含了數位製作的時間安排、2D數位分鏡、3D數位分鏡、After Effects的使用等等!

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