Stop Staring : Facial Modeling and Animation Done Right, 3/e (Paperback)
暫譯: 停止盯著看:正確的面部建模與動畫,第3版 (平裝本)

Jason Osipa

買這商品的人也買了...

商品描述

The de facto official source on facial animation—now updated!

If you want to do character facial modeling and animation at the high levels achieved in today’s films and games, Stop Staring: Facial Modeling and Animation Done Right, Third Edition, is for you. While thoroughly covering the basics such as squash and stretch, lip syncs, and much more, this new edition has been thoroughly updated to capture the very newest professional design techniques, as well as changes in software, including using Python to automate tasks.

  • Shows you how to create facial animation for movies, games, and more
  • Provides in-depth techniques and tips for everyone from students and beginners to high-level professional animators and directors currently in the field
  • Features the author’s valuable insights from his own extensive experience in the field
  • Covers the basics such as squash and stretch, color and shading, and lip syncs, as well as how to automate processes using Python

Breathe life into your creations with this important book, considered by many studio 3D artists to be the quintessential reference on facial animation.

商品描述(中文翻譯)

面部動畫的事實官方來源—現已更新!

如果你想在角色面部建模和動畫方面達到當今電影和遊戲中的高水平,Stop Staring: Facial Modeling and Animation Done Right, Third Edition,這本書就是為你而寫的。這一新版本徹底更新,涵蓋了基本概念,如壓縮與拉伸、口型同步等,並捕捉了最新的專業設計技術以及軟體的變化,包括使用 Python 自動化任務。


  • 教你如何為電影、遊戲等創建面部動畫

  • 為從學生和初學者到目前在業界工作的高級專業動畫師和導演提供深入的技術和技巧

  • 包含作者在該領域豐富經驗的寶貴見解

  • 涵蓋基本概念,如壓縮與拉伸、顏色和陰影、口型同步,以及如何使用 Python 自動化流程


用這本重要的書籍為你的創作注入生命,許多工作室的 3D 藝術家認為它是面部動畫的典範參考。