Hybrid Animation: Integrating 2D and 3D Assets, 2/e (Paperback)
暫譯: 混合動畫:整合2D與3D資產,第二版(平裝本)

Tina O'Hailey

  • 出版商: Focal Press
  • 出版日期: 2014-12-02
  • 售價: $1,820
  • 貴賓價: 9.5$1,729
  • 語言: 英文
  • 頁數: 248
  • 裝訂: Paperback
  • ISBN: 0415718708
  • ISBN-13: 9780415718707
  • 相關分類: 3D 列印Computer Graphics
  • 立即出貨 (庫存=1)

買這商品的人也買了...

商品描述

Expand your imagination by letting go of the limitations of traditional animation mediums, software packages, or workflows and integrating 2D and 3D assets. With the updated and expanded second edition of Hybrid Animation you’ll learn how to choose the techniques that best express the artistic and narrative direction of your project and get the technical support you need to bring your ideas to life.

Learn how different pipelines of hybrid animation can be broken down and rethought in different packages. Does the 3D character lead a 2D character? Or, does the 2D character have 3D parts? Perhaps a 3D prop is interacting with a 2D character? All of these hybrid patterns are explored from high end to open source software. By the end of the book you’ll be able to see how to apply these techniques to the software you have now.

Insight and inspiration are at your fingertips with exercises, step-by-step tutorials and featured interviews with Todd Render of Floyd County Productions and Marty Altman, former CGI Technical Director at Walt Disney Feature Animation.

Features:

  • Now with updated software methodologies, new tricks, and expanded sections on Toon Boom Animate Pro, Toon Boom Harmony and more.
  • Produce high-quality 2D and 3D narratives in a variety of software workflows, including Photoshop, Corel, Flash, After Effects and Maya, Nuke, Houdini, Smoke, and Toon Boom workflows.
  • Think critically about visual styles, the effects of 2D/3D overlaying and the entire pipeline from start to finish.
  • Explore additional chapters and over 6 gigs of sample files available in the companion data found at www.hybridanimation.com

Tina O’Hailey is Dean of Digital Media at the Savannah College of Art and Design for all campuses: Atlanta, Savannah and Hong Kong. Having worked for Electronic Arts, Walt Disney Feature Animation, she has extensive experience in feature animation and game development. O’Hailey has served as an Artist Development Trainer for Brother Bear (2003), Lilo and Stitch (2003), Mulan (1998) and Prince of Egypt (1998).

商品描述(中文翻譯)

擴展您的想像力,放下傳統動畫媒介、軟體包或工作流程的限制,並整合 2D 和 3D 資產。透過更新和擴充的第二版《Hybrid Animation》,您將學會如何選擇最能表達您項目的藝術和敘事方向的技術,並獲得實現您想法所需的技術支持。

了解不同的混合動畫流程如何在不同的軟體包中被拆解和重新思考。3D 角色是否引導 2D 角色?或者,2D 角色是否擁有 3D 部分?也許一個 3D 道具正在與一個 2D 角色互動?所有這些混合模式都將從高端到開源軟體進行探討。在書籍結束時,您將能夠看到如何將這些技術應用於您目前擁有的軟體。

透過練習、逐步教程以及與 Floyd County Productions 的 Todd Render 和前華特迪士尼動畫製作公司 CGI 技術總監 Marty Altman 的專訪,洞察和靈感隨手可得。

特色:

- 現在包含更新的軟體方法、新技巧,以及關於 Toon Boom Animate Pro、Toon Boom Harmony 等的擴充章節。

- 在各種軟體工作流程中製作高品質的 2D 和 3D 敘事,包括 Photoshop、Corel、Flash、After Effects、Maya、Nuke、Houdini、Smoke 和 Toon Boom 工作流程。

- 批判性地思考視覺風格、2D/3D 重疊的效果以及整個流程的始末。

- 探索附加章節和超過 6GB 的範例檔案,這些檔案可在 www.hybridanimation.com 的伴隨數據中找到。

Tina O’Hailey 是薩凡納藝術與設計學院所有校區(亞特蘭大、薩凡納和香港)的數位媒體院長。她曾在電子藝術公司和華特迪士尼動畫製作公司工作,擁有豐富的特效動畫和遊戲開發經驗。O’Hailey 曾擔任《Brother Bear》(2003)、《Lilo and Stitch》(2003)、《Mulan》(1998)和《Prince of Egypt》(1998)的藝術發展訓練師。