Essential Computer Graphics Techniques for Modeling, Animating, and Rendering Biomolecules and Cells: A Guide for the Scientist and Artist
暫譯: 生物分子與細胞建模、動畫及渲染的基本電腦圖形技術:科學家與藝術家的指南

Giorgio Luciano

  • 出版商: A K Peters
  • 出版日期: 2021-03-31
  • 售價: $2,230
  • 貴賓價: 9.5$2,119
  • 語言: 英文
  • 頁數: 220
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 0367780313
  • ISBN-13: 9780367780319
  • 相關分類: Computer Graphics
  • 海外代購書籍(需單獨結帳)

相關主題

商品描述

The book helps readers develop fundamental skills in the field of biomedical illustrations with a training approach based on step-by-step tutorials with a practical approach. Medical/scientific illustration mainly belongs to professionals in the art field or scientists trying to create artistic visualization. There is not a merging between the two, even if the demand is high. This leads to accurate scientific images with no appeal (or trivial mistakes), or appealing CSI-like images with huge scientific mistakes. This gives the fundamentals to the scientist so they can apply CG techniques that give a more scientific approach creating mistake-free images.

 

Key Features


  • This book provides a reference where none exist.
  • Without overwhelming the reader with software details it teaches basic principles to give readers to fundamentals to create.
  • Demonstrates professional artistic tools used by scientists to create better images for their work.
  • Coverage of lighting and rendering geared specifically for scientific work that is toturoal based with a practical approach.
  • Included are chapter tutorials, key terms and end of chapter references for Art and Scientific References for each chapter.

商品描述(中文翻譯)

這本書幫助讀者在生物醫學插圖領域發展基本技能,採用逐步教學的訓練方法,並以實用為導向。醫學/科學插圖主要屬於藝術領域的專業人士或試圖創造藝術視覺化的科學家。儘管需求很高,但兩者之間並沒有融合。這導致了準確的科學圖像卻缺乏吸引力(或有微不足道的錯誤),或是吸引人的類CSI圖像卻有巨大的科學錯誤。這為科學家提供了基礎,使他們能夠應用計算機生成(CG)技術,創造出更具科學性的無錯誤圖像。

主要特點

- 本書提供了一個不存在的參考資料。
- 在不讓讀者感到不知所措的情況下,教導基本原則,讓讀者掌握創作的基礎。
- 演示科學家使用的專業藝術工具,以創造更好的工作圖像。
- 涵蓋專門針對科學工作的照明和渲染,並以實用的教學方式進行。
- 包含章節教學、關鍵術語以及每章的藝術和科學參考的結尾參考資料。

作者簡介

Giorgia Luciano is a scientist with a variety of interests. He currently works as a researcher at the Italian National Council of Research (CNR) on topics devoted to the characterization and development of new materials. The main topics of his research are superhydrophobic surfaces and data analysis applied to analytical techniques. He graduated in chemistry in 1999 with a thesis on magnetic behavior of ternary compounds based on rare earth elements. After working in the chemical industry in an R & D lab he returned to university to get a PhD in chemical sciences in 2005. He spent a year in Norway as a post-doctoral researcher on statistical analysis. During his PhD he spent some time studying at the Academy of Fine Arts in Vienna, and this influenced his passion for art. He has used 3DSMax since version 4.0, and participated in the CGTALK hardcore modelling challenge competitions since IV challenge (2005). His interests also focus on lighting and rendering, he currently manages the lighting challenges on the CGSociety Forums. You can find his work (architecture, design, and scientific visualization) at giorgioluciano.it.

作者簡介(中文翻譯)

Giorgia Luciano 是一位擁有多樣興趣的科學家。他目前在意大利國家研究委員會 (CNR) 擔任研究員,專注於新材料的特性化和開發。他的研究主要主題包括超疏水表面和應用於分析技術的數據分析。他於1999年獲得化學學位,論文主題為基於稀土元素的三元化合物的磁性行為。在化學工業的研發實驗室工作後,他於2005年回到大學攻讀化學科學博士學位。他在挪威擔任了一年的博士後研究員,專注於統計分析。在攻讀博士學位期間,他曾在維也納美術學院學習,這影響了他對藝術的熱情。他自4.0版本以來便使用 3DSMax,並自IV挑戰(2005年)以來參加 CGTALK 的硬核建模挑戰賽。他的興趣還包括燈光和渲染,目前他在 CGSociety 論壇管理燈光挑戰賽。您可以在 giorgioluciano.it 找到他的作品(建築、設計和科學可視化)。