Mathematics of Game Development: A Collection of Applied Lessons
暫譯: 遊戲開發數學:應用課程集錦
Enfield, Jacob
- 出版商: CRC
- 出版日期: 2024-04-09
- 售價: $2,650
- 貴賓價: 9.5 折 $2,518
- 語言: 英文
- 頁數: 250
- 裝訂: Quality Paper - also called trade paper
- ISBN: 0367527715
- ISBN-13: 9780367527716
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相關分類:
遊戲引擎 Game-engine、遊戲設計 Game-design
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其他版本:
Mathematics of Game Development: A Collection of Applied Lessons
海外代購書籍(需單獨結帳)
商品描述
This introductory textbook introduces students to mathematical concepts and helps them to understand how they apply to the field of game development. This book covers the mathematical concepts commonly used in game development while providing opportunities to apply these concepts in the industry-standard Unity game engine.
Most chapters cover mathematical concepts commonly used in game development, a downloadable game project that will provide a context to apply the math concepts learned, exercises for readers to practice the math concepts covered, and challenges for readers to further practice applying those concepts.
This book will be ideal for any game development student looking to gain a grounding in the most relevant mathematical concepts to support their trade. It will also be useful as a stepping stone to digesting more advanced mathematical concepts for game development.
商品描述(中文翻譯)
這本入門教科書向學生介紹數學概念,並幫助他們理解這些概念如何應用於遊戲開發領域。本書涵蓋了遊戲開發中常用的數學概念,同時提供在業界標準的 Unity 遊戲引擎中應用這些概念的機會。
大多數章節涵蓋了遊戲開發中常用的數學概念,提供可下載的遊戲專案,以便為所學的數學概念提供應用的背景,並包含練習題讓讀者練習所涵蓋的數學概念,以及挑戰題讓讀者進一步練習應用這些概念。
這本書非常適合任何希望掌握與其職業相關的數學概念的遊戲開發學生。它也將作為消化更高級遊戲開發數學概念的踏腳石。
作者簡介
Jacob Enfield is a research faculty member at George Mason University where he teaches game programming in the Computer Game Design program and conducts research at the Virginia Serious Game Institute. Jacob has worked professionally as an educational game developer and has taught a wide range of subjects, including computer science, game development, virtual reality, multimedia production, machine learning, artificial intelligence, and mathematics.
作者簡介(中文翻譯)
雅各布·恩菲爾德是喬治梅森大學的研究教職員,負責教授電腦遊戲設計課程中的遊戲程式設計,並在維吉尼亞嚴肅遊戲研究所進行研究。雅各布曾專業從事教育遊戲開發,並教授多種主題,包括計算機科學、遊戲開發、虛擬實境、多媒體製作、機器學習、人工智慧和數學。