Real-Time Shading
暫譯: 即時陰影技術

Olano, Marc, Hart, John, Heidrich, Wolfgang

  • 出版商: A K Peters
  • 出版日期: 2020-06-30
  • 售價: $2,710
  • 貴賓價: 9.5$2,575
  • 語言: 英文
  • 頁數: 368
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 0367447029
  • ISBN-13: 9780367447021
  • 海外代購書籍(需單獨結帳)

相關主題

商品描述

This book covers real-time shading systems, their design and how they work. Procedural shading, long valued for off-line rendering and production animation is now possible on interactive graphics hardware. These developments are important for areas such as game development, product design, and scientific visualization, among others. The authors include examples of techniques for achieving common effects efficiently in a real-time shading language ranging from full procedural shading on advanced specialized hardware to limited, yet surprisingly flexible shading on unextended OpenGL, to modern PC graphics accelerators.

商品描述(中文翻譯)

本書涵蓋了即時著色系統、其設計及運作方式。程序性著色(Procedural shading)在離線渲染和製作動畫中長期以來受到重視,現在在互動圖形硬體上也變得可行。這些發展對於遊戲開發、產品設計和科學視覺化等領域都非常重要。作者提供了在即時著色語言中有效實現常見效果的技術範例,這些範例涵蓋了在先進專用硬體上進行完整程序性著色的技術,至於在未擴展的 OpenGL 上進行有限但出乎意料的靈活著色,以及現代 PC 圖形加速器的應用。

作者簡介

Olano, Marc; Hart, John; Heidrich, Wolfgang; McCool, Michael

作者簡介(中文翻譯)

奧拉諾 (Marc Olano);哈特 (John Hart);海德里希 (Wolfgang Heidrich);麥庫爾 (Michael McCool)