Innovation Games: Creating Breakthrough Products Through Collaborative Play (Paperback)
暫譯: 創新遊戲:透過協作遊戲創造突破性產品 (平裝本)

Luke Hohmann

  • 出版商: Addison Wesley
  • 出版日期: 2006-08-01
  • 售價: $2,050
  • 貴賓價: 9.5$1,948
  • 語言: 英文
  • 頁數: 192
  • 裝訂: Paperback
  • ISBN: 0321437292
  • ISBN-13: 9780321437297
  • 已過版

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商品描述

Description

Innovation Through Understandingsm

 

The toughest part of innovation? Accurately predicting what customers want, need, and will pay for. Even if you ask them, they often can’t explain what they want. Now, there’s a breakthrough solution: Innovation Games. Drawing on his software product strategy and product management consulting experience, Luke Hohmann has created twelve games that help you uncover your customers’ true, hidden needs and desires.

 

You’ll learn what each game will accomplish, why it works, and how to play it with customers. Then, Hohmann shows how to integrate the results into your product development processes, helping you focus your efforts, reduce your costs, accelerate time to market, and deliver the right solutions, right from the start.

  • Learn how your customers define success
  • Discover what customers don’t like about your offerings
  • Uncover unspoken needs and breakthrough opportunities
  • Understand where your offerings fit into your customers’ operations
  • Clarify exactly how and when customers will use your product or service
  • Deliver the right new features, and make better strategy decisions
  • Increase empathy for the customers’ experience within your organization
  • Improve the effectiveness of the sales and service organizations
  • Identify your most effective marketing messages and sellable features

Innovation Games will be indispensable for anyone who wants to drive more successful, customer-focused product development: product and R&D managers, CTOs and development leaders, marketers, and senior business executives alike.

 
 

Table of Contents

About the Author    xix

Foreword    xxi

Preface    xxiii

Acknowledgments    xxix

Part One: The Why and the How of Innovation Games    1

Part Two: The Games    47

Prune the Product Tree    48

Remember the Future    56

Spider Web    62

Product Box    68

Buy a Feature    76

Start Your Day    84

Show and Tell    92

Me and My Shadow    96

Give Them a Hot Tub    102

The Apprentice    106

20/20 Vision    110

Speed Boat    118

Part Three: Tools and Templates    127

Conclusion    151

Index    153

商品描述(中文翻譯)

描述

創新最困難的部分是什麼?準確預測客戶想要、需要和願意支付的東西。即使你詢問他們,他們也常常無法解釋自己想要什麼。現在,有了一個突破性的解決方案:創新遊戲。基於他在軟體產品策略和產品管理諮詢方面的經驗,盧克·霍曼(Luke Hohmann)創造了十二個遊戲,幫助你揭示客戶的真正、隱藏需求和渴望。

你將學到每個遊戲的目的、為什麼它有效,以及如何與客戶一起進行遊戲。然後,霍曼展示了如何將結果整合到你的產品開發過程中,幫助你集中精力、降低成本、加快上市時間,並從一開始就提供正確的解決方案

- 了解客戶如何定義成功
- 發現客戶對你的產品不滿意的地方
- 揭示未被表達的需求和突破性機會
- 理解你的產品如何融入客戶的運營
- 明確客戶將如何以及何時使用你的產品或服務
- 提供正確的新功能,並做出更好的策略決策
- 增加對客戶體驗的同理心
- 提高銷售和服務組織的有效性
- 確定你最有效的行銷訊息和可銷售的特徵

創新遊戲對於任何希望推動更成功、以客戶為中心的產品開發的人來說都是不可或缺的:產品和研發經理、首席技術官和開發領導者、行銷人員以及高級商業主管等。

目錄

關於作者 xix
前言 xx
序言 xxiii
致謝 xxix
第一部分:創新遊戲的為什麼和怎麼樣 1
第二部分:遊戲 47
修剪產品樹 48
記住未來 56
蜘蛛網 62
產品盒 68
購買功能 76
開始你的一天 84
展示與告訴 92
我和我的影子 96
給他們一個熱水浴缸 102
學徒 106
20/20視野 110
快艇 118
第三部分:工具和模板 127
結論 151
索引 153