User Interface Design: A Software Engineering Perspective (Paperback)
暫譯: 用戶介面設計:軟體工程的視角 (平裝本)
Soren Lauesen
- 出版商: Addison Wesley
- 出版日期: 2004-10-01
- 售價: $1,100
- 貴賓價: 9.8 折 $1,078
- 語言: 英文
- 頁數: 624
- 裝訂: Paperback
- ISBN: 0321181433
- ISBN-13: 9780321181435
-
相關分類:
使用者介面 UI、軟體工程
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商品描述
Description:
For some software designers the interface is still seen as an add-on after the rest of the program has been written, while human-computer interaction specialists see programming as the final task. This book bridges the gap between the communities by showing how to design screens in a systematic way so that they are easy to understand and support the under interface efficiently.
Drawing on experience from programmers as well as usability specialists User Interface Design shows the student not only how to design an interface, but also how to make a fully functional interface ? putting theory into practice and highlighting the problems a designer faces when working in a real-world situation.
Table of Contents:
Preface
Part A: Best of the Classics
1.Usability
2. Prototyping and iterative design
3. Data presentation
4. Mental models and interface designPart B: Systematic Interface Design
5. Analysis, visions and domain description
6. Virtual windows design
7. Function design
8. Prototypes and defect correction
9. Reflections on user interface designPart C: Supplementary Design Issues
10. Web-based course rating
11. Designing an e-mail system
12. User documentation and support
13. More on usability testing
14. Heuristic evaluation
15. Systems development
16. Data modelling
17. Exercises
18. ReferencesIndex
商品描述(中文翻譯)
描述:
對於某些軟體設計師來說,介面仍然被視為在程式的其他部分編寫完成後的附加功能,而人機互動專家則認為程式設計是最後的任務。本書通過展示如何以系統化的方式設計螢幕,來彌補這兩個社群之間的差距,使其易於理解並有效支持底層介面。
《使用者介面設計》借鑒了程式設計師和可用性專家的經驗,不僅向學生展示如何設計介面,還教導他們如何製作一個功能完整的介面——將理論付諸實踐,並突顯設計師在真實情境中面臨的問題。
目錄:
前言
A部分:經典之最
1. 可用性
2. 原型設計與迭代設計
3. 數據呈現
4. 心智模型與介面設計
B部分:系統化介面設計
5. 分析、願景與領域描述
6. 虛擬視窗設計
7. 功能設計
8. 原型與缺陷修正
9. 對使用者介面設計的反思
C部分:補充設計議題
10. 基於網路的課程評價
11. 設計電子郵件系統
12. 使用者文檔與支援
13. 更多關於可用性測試
14. 問題評估
15. 系統開發
16. 數據建模
17. 練習
18. 參考文獻
索引