Digital Creature Rigging: The Art and Science of CG Creature Setup in 3ds Max (Paperback)
暫譯: 數位生物綁定:3ds Max 中 CG 生物設置的藝術與科學 (平裝本)
Stewart Jones
- 出版商: Focal Press
- 出版日期: 2012-11-07
- 售價: $1,650
- 貴賓價: 9.5 折 $1,568
- 語言: 英文
- 頁數: 432
- 裝訂: Paperback
- ISBN: 0240823796
- ISBN-13: 9780240823799
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相關分類:
3D建模 3D-modeling
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商品描述
Get an inside look at the creation of production-ready creature rigs for film, TV and video games. Garner strategies and techniques for creating creatures of all types, and make them ready for easy automatic use in many different types of media (transmedia): film, TV, games - one rig for all. You will move step by step from idea, to concept, and finally to completion through a proven production-pipeline. "Digital Creature Rigging" gives you the practical, hands-on approaches to rigging you need, with a theoretical look at 12 rigging principles, and plenty of tips, tricks and techniques to get you up and running quickly. This is the definitive guide to creating believe production-ready creature rigs with 3ds Max.
The companion web site has all scene files, scripts, tutorials from the book.
- Production-ready techniques for creating believable digital creature rigging in 3ds Max.
- Includes tips and tricks for both film and game rigging, with the possibilities of sharing these assets.
- Creatures, not characters. Learn to rig an imaginative fictional creature, something that has never been seen before.
- Companion web site includes all scene files, scripts, tutorials from the book.
商品描述(中文翻譯)
獲得製作準備好的生物骨架的內部視角,適用於電影、電視和視頻遊戲。掌握創建各類生物的策略和技術,並使其能夠在多種媒體(跨媒體)中輕鬆自動使用:電影、電視、遊戲 - 一個骨架適用於所有。您將逐步從想法、概念,最終完成,通過一個經過驗證的製作流程。《數位生物骨架製作》提供了您所需的實用、動手的骨架製作方法,並理論性地探討了12個骨架原則,還有大量的提示、技巧和技術,幫助您快速上手。這是創建可信的製作準備好生物骨架的權威指南,使用3ds Max。
伴隨的網站提供了書中的所有場景檔案、腳本和教程。
- 用於在3ds Max中創建可信的數位生物骨架的製作準備技術。
- 包含電影和遊戲骨架製作的提示和技巧,並有可能共享這些資產。
- 生物,而非角色。學習如何為一個富有想像力的虛構生物製作骨架,這是前所未見的。
- 伴隨的網站包括書中的所有場景檔案、腳本和教程。