Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games (Paperback)
暫譯: 使用 Unity 和 Maya 創建遊戲:如何開發有趣且具市場潛力的 3D 遊戲 (平裝本)
Adam Watkins
- 出版商: Focal Press
- 出版日期: 2011-07-07
- 定價: $2,100
- 售價: 8.0 折 $1,680
- 語言: 英文
- 頁數: 548
- 裝訂: Paperback
- ISBN: 0240818814
- ISBN-13: 9780240818818
-
相關分類:
3D建模 3D-modeling、遊戲引擎 Game-engine
立即出貨 (庫存 < 3)
買這商品的人也買了...
-
$990$891 -
$580$551 -
$620$484 -
$750$675 -
$750$495 -
$490$387 -
$490$387 -
$750$495 -
$660Game Development with Unity (Paperback)
-
$480$408 -
$850$672 -
$750$495 -
$950$751 -
$490$382 -
$590$466 -
$580$493 -
$550$435 -
$680$537 -
$420$332 -
$780$663 -
$420$357 -
$550$363 -
$600$468 -
$680$578 -
$580$493
相關主題
商品描述
Unity has brings you ever closer to the "author once, deploy anywhere" dream. With its multiplatform capabilities, you can target desktop, web, mobile devices, and consoles using a single development engine. Little wonder that Unity has quickly become the #1 game engine out there.
Mastering Unity is absolutely essential in an increasingly competitive games market where agility is expected, yet until now practical tutorials were nearly impossible to find.
Creating Games with Unity and Maya gives you with an end-to-end solution for Unity game development with Maya. Written by a twelve-year veteran of the 3D animation and games industry and professor of 3D animation, this book takes you step-by-step through the process of developing an entire game from scratch-including coding, art, production, and deployment.
This accessible guide provides a "non-programmer" entry point to the world of game creation. Aspiring developers with little or no coding experience will learn character development in Maya, scripts, GUI interface, and first- and third-person interactions.
--Unity is HOT! It's the #1 game engine out there, and it's taken the game world by storm. Documentation is hard to find. Focal to the rescue. Learn Unity from the ground up. Build a game with no previous scripting knowledge, and make a game that's fun.
--Authoritative - Author, Adam Watkins, is a 12 year veteran and author of several books and over 100 articles on 3D Animation. His students are the winners of multiple national and international animation awards and festivals. With this experience comes great insight into the best ways to learn 3D art and gaming concepts.
--Accessible to All Unity users (artists and programmers) - the author comes from an art background. He animated for many years before working in games. This provides a "non-programmer" entry point to the world of game creation.
--Complete - this volume provides instruction from game inception to completion and delivery. The 3D creation and export begins, but applied functionality and delivery complete the book. In the course of the book, the reader will create effective and efficient 3D assets from scratch using Maya (including characters). Then, use these assets to create a functioning game complete with scripts, GUI interfaces, and first and third person interactions.
--Companion website includes: original versions of the images, all completed files from the tutorials, important links, and all code from the book.商品描述(中文翻譯)
Unity 讓您更接近「一次創作,隨處部署」的夢想。憑藉其多平台能力,您可以使用單一開發引擎針對桌面、網頁、行動裝置和遊戲主機進行開發。難怪 Unity 快速成為市場上第一的遊戲引擎。
在競爭日益激烈的遊戲市場中,掌握 Unity 絕對是必不可少的,因為市場期待敏捷的開發,但直到現在,實用的教程幾乎無法找到。
《使用 Unity 和 Maya 創建遊戲》為您提供了從頭到尾的 Unity 遊戲開發解決方案,搭配 Maya。這本書由一位在 3D 動畫和遊戲產業擁有十二年經驗的專家及 3D 動畫教授撰寫,逐步引導您從零開始開發整個遊戲,包括編碼、藝術、製作和部署。
這本易於理解的指南為「非程式設計師」提供了進入遊戲創作世界的切入點。對於幾乎沒有編碼經驗的開發者,將學習在 Maya 中進行角色開發、腳本、GUI 介面,以及第一人稱和第三人稱互動。
--Unity 非常熱門!它是市場上第一的遊戲引擎,並且在遊戲界引起了轟動。文檔難以尋找,Focal 來拯救您。從基礎學習 Unity,無需先前的腳本知識即可構建遊戲,並創造出有趣的遊戲。
--權威性 - 作者 Adam Watkins 是一位擁有 12 年經驗的專家,並且是多本書籍和超過 100 篇 3D 動畫文章的作者。他的學生曾獲得多項國內外動畫獎項和節日的獎項。憑藉這些經驗,他對學習 3D 藝術和遊戲概念的最佳方法有著深刻的見解。
--對所有 Unity 使用者(藝術家和程式設計師)都可接觸 - 作者來自藝術背景。他在進入遊戲行業之前從事了多年的動畫工作。這為「非程式設計師」提供了進入遊戲創作世界的切入點。
--完整性 - 本書提供從遊戲構思到完成和交付的指導。3D 創建和導出開始,但應用功能和交付使本書完整。在本書的過程中,讀者將使用 Maya 從零開始創建有效且高效的 3D 資產(包括角色)。然後,使用這些資產創建一個完整的功能性遊戲,並包含腳本、GUI 介面以及第一人稱和第三人稱互動。
--伴隨網站包括:圖像的原始版本、所有教程的完成檔案、重要連結以及書中的所有代碼。