Playing for Real, Coursepack Edition: A Text on Game Theory (Paperback)
暫譯: 真實遊戲:博弈論課程包版(平裝本)

Ken Binmore

  • 出版商: Oxford University
  • 出版日期: 2012-10-03
  • 售價: $1,100
  • 貴賓價: 9.8$1,078
  • 語言: 英文
  • 頁數: 408
  • 裝訂: Paperback
  • ISBN: 0199924538
  • ISBN-13: 9780199924530
  • 無法訂購

商品描述

Playing for Real is a problem-based textbook on game theory that has been widely used at both the undergraduate and graduate levels. This Coursepack Edition will be particularly useful for teachers new to the subject. It contains only the material necessary for a course of ten, two-hour lectures plus problem classes and comes with a disk of teaching aids including pdf files of the author's own lecture presentations together with two series of weekly exercise sets with answers and two sample final exams with answers.

There are at least three questions a game theory book might answer: What is game theory about? How is game theory applied? Why is game theory right? Playing for Real is perhaps the only book that attempts to answer all three questions without getting heavily mathematical. Its many problems and examples are an integral part of its approach. Just as athletes take pleasure in training their bodies, there is much satisfaction to be found in training one's mind to think in a way that is simultaneously rational and creative. With all of its puzzles and paradoxes, game theory provides a magnificent mental gymnasium for this purpose. It is the author's hope that exercising on the equipment provided by this Coursepack Edition will bring the reader the same kind of pleasure that it has brought to so many other students.

Table Of Contents

Lecture 1: Getting Locked In
In this introductory lecture, a famous game called the Prisoners' Dilemma is introduced and used to illustrate how game theory can be used to clarify a variety of strategic problems. The idea of a Nash equilibrium makes its first
appearance.

Lecture 2: Backing Up
This chapter starts to explain how one can specify the rules of a game by introducing the idea of a game tree. We learn how some games can be solved by backward induction.

Lecture 3: Taking Chances
Chance moves are introduced. Bayes rule for updating conditional probabilities appears for the first time.

Lecture 4: Accounting for Tastes
We learn that a rational player in a risky situation will behave as though maximizing the expected value of a Von Neumann and Morgenstern utility function.

Lecture 5: Planning Ahead
The ideas of an extensive and strategic form of a game are consolidated. We learn the mechanics of successively deleting dominated strategies.

Lecture 6: Mixing Things Up
Rational players will sometimes need to randomoize their strategy choice to keep their opponents guessing. This chapter explains how to work with such mixed strategies.

Lecture 7: Buying Cheap and Selling Dear
This chapter is an introduction to the use of game theory in economics. Students of economics will find most topics are treated from a different angle than they have probably seem before.

Lecture 8: Repeating Yourself
Most of the games we play in real life are repeated over and over again. This makes a big difference to how they get played.

Lecture 9: Getting Together
This chapter applies game theory to bargaining.

Lecture 10: Knowing What to Believe
One of the big successes of game theory lies in its ability to handle some situations in which players have good reason to conceal information from each other.

Lecture 11: Taking Charge
This lecture is an optional extra about auctions and mechanism design. It can serve as a possible substitute for Lecture 8 or 9.

商品描述(中文翻譯)

《Playing for Real》是一本以問題為基礎的博弈論教科書,廣泛用於本科和研究生層級。本課程包版本對於新接觸該主題的教師特別有用。它僅包含進行十次兩小時講座及問題課所需的材料,並附有教學輔助工具的磁碟,包括作者自己的講座簡報的PDF檔案,以及兩系列每週練習題和答案,還有兩份範例期末考試及其答案。

博弈論書籍至少可以回答三個問題:博弈論是什麼?博弈論如何應用?博弈論為什麼是正確的?《Playing for Real》或許是唯一一本試圖回答這三個問題而不過於數學化的書籍。其眾多的問題和範例是其方法論的不可或缺的一部分。正如運動員在訓練身體中獲得樂趣,訓練思維以同時具備理性和創造性的方式思考也能帶來滿足感。博弈論的各種謎題和悖論為此提供了一個絕佳的心智健身房。作者希望,使用本課程包版本提供的設備進行練習,能為讀者帶來與其他許多學生相同的樂趣。

目錄

講座 1:被鎖住
在這個入門講座中,介紹了一個著名的遊戲——囚徒困境,並用來說明博弈論如何用於澄清各種策略問題。納什均衡的概念首次出現。

講座 2:回溯
本章開始解釋如何通過引入遊戲樹的概念來指定遊戲的規則。我們學習到一些遊戲可以通過反向推理來解決。

講座 3:冒險
引入了隨機行動。貝葉斯法則首次出現,用於更新條件概率。

講座 4:考慮口味
我們了解到,在風險情況下,理性玩家的行為就像是在最大化冯·诺依曼和摩根斯坦效用函數的期望值。

講座 5:提前規劃
擴展型和策略型遊戲的概念得到鞏固。我們學習到如何逐步刪除被支配的策略的機制。

講座 6:混合策略
理性玩家有時需要隨機化他們的策略選擇,以保持對手的猜測。本章解釋了如何處理這種混合策略。

講座 7:便宜買入,昂貴賣出
本章是博弈論在經濟學中應用的介紹。經濟學學生會發現大多數主題從不同的角度進行處理,與他們之前所見的有所不同。

講座 8:重複自己
我們在現實生活中玩的多數遊戲都是重複進行的。這對遊戲的進行方式有很大影響。

講座 9:聚在一起
本章將博弈論應用於談判。

講座 10:知道該相信什麼
博弈論的一大成功在於其能夠處理一些玩家有充分理由互相隱瞞信息的情況。

講座 11:掌控局面
本講座是關於拍賣和機制設計的可選附加內容。它可以作為講座8或9的替代選擇。