Core HTML5 2D Game Programming (Paperback)
暫譯: 核心 HTML5 2D 遊戲程式設計 (平裝本)
David Geary
- 出版商: Prentice Hall
- 出版日期: 2014-07-21
- 售價: $1,650
- 貴賓價: 9.5 折 $1,568
- 語言: 英文
- 頁數: 640
- 裝訂: Paperback
- ISBN: 013356424X
- ISBN-13: 9780133564242
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相關分類:
HTML
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商品描述
Game programming offers a wealth of creative and business opportunities, and it’s never been more accessible. In Core HTML5 2D Game Programming, best-selling author David Geary shows you how to use freely available browser tools and open source resources to create video games that run in desktop browsers and on mobile devices.
Geary walks you step by step through every aspect of implementing a sophisticated arcade-style game entirely from scratch, without using proprietary game frameworks. Packed with code, this full-color tutorial gives you the in-depth understanding you need to design and build any kind of HTML5 2D game on your own, whether you use a framework or not.
A clearly written, accessible, and exhaustive guide to implementing games, this book leaves no stone unturned, showing you how to
- Create smooth, flicker-free animations
- Implement motion that’s unaffected by your game’s underlying animation frame rate
- Animate sprites (graphical objects) to make them sparkle, explode, etc.
- Layer multi-channel sound effects on top of a soundtrack
- Warp time to create nonlinear effects, such as jumping or bouncing
- Control the flow of time through your game with a time system
- Implement particle systems that simulate natural phenomena
- Efficiently detect collisions between sprites
- Create a developer backdoor containing special features
- Use Node.js and socket.io to transfer real-time metrics to a server
- Employ a heads-up display to show high scores stored on a server
- Understand the nuances of implementing HTML5 games for mobile devices
Through expertly written code that’s easy to understand, and prose that cuts to the chase, Geary illuminates every corner of game development. Everyone from novice game programmers to professional game developers will find this book invaluable as both a tutorial and a reference.
All of the book’s source code, including chapter-specific versions of the game discussed in the book, are available at corehtml5games.com.
商品描述(中文翻譯)
遊戲程式設計提供了豐富的創意和商業機會,並且從未如此容易接觸。在《Core HTML5 2D Game Programming》中,暢銷書作者 David Geary 向您展示如何使用免費的瀏覽器工具和開源資源來創建可以在桌面瀏覽器和移動設備上運行的視頻遊戲。
Geary 逐步引導您實現一個複雜的街機風格遊戲,完全從零開始,而不使用專有的遊戲框架。這本全彩教程充滿了程式碼,讓您深入了解如何設計和構建任何類型的 HTML5 2D 遊戲,無論您是否使用框架。
這本清晰易懂且詳盡的遊戲實現指南,毫不保留地展示了如何:
- 創建平滑、無閃爍的動畫
- 實現不受遊戲底層動畫幀率影響的運動
- 動畫精靈(圖形物件)使其閃爍、爆炸等
- 在音軌上疊加多通道音效
- 扭曲時間以創造非線性效果,例如跳躍或彈跳
- 通過時間系統控制遊戲中的時間流
- 實現模擬自然現象的粒子系統
- 高效檢測精靈之間的碰撞
- 創建包含特殊功能的開發者後門
- 使用 Node.js 和 socket.io 將實時指標傳輸到伺服器
- 使用抬頭顯示器顯示存儲在伺服器上的高分
- 理解為移動設備實現 HTML5 遊戲的細微差別
通過易於理解的專業程式碼和直截了當的文筆,Geary 照亮了遊戲開發的每個角落。從新手遊戲程式設計師到專業遊戲開發者,所有人都會發現這本書作為教程和參考資料都是無價的。
本書的所有源代碼,包括書中討論的遊戲的章節特定版本,都可以在 corehtml5games.com 獲得。